Speedrun Minigame

NULLED Speedrun Minigame 5.3

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  • Added custom pads.
    • You can add how many pads you want in pads.yml.
    • You can set pads to trap or boost pad.
    • You can add effects, boost players or use custom actions.
      • Custom actions: BACK_TO_SPAWN and BACK_TO_CHECKPOINT
        • BACK_TO_SPAWN will send the player to the arena spawn. This will not reset the checkpoints so you can back to your last checkpoint.
        • BACK_TO_CHECKPOINT will force player to fail, sending back to last checkpoint.
      • To use custom actions you will need to enable traps and disable boosts.
    • See more about effects, sound and blocks on main page.
  • Remove unused things.
  • New sounds in settings are for 1.9 or above, please make sure to change your sounds if you are using 1.8: https://www.spigotmc.org/wiki/cc-sounds-list/

This update was from requests, thank you all for the suggestions.
  • Updated all depedencies.
  • Fixed several bugs with storage.
  • Fixed internal performance issues.
  • Fixed spectator chat placeholders.
  • Changed some things when plugin is starting
  • Added CANCELLED message for starting countdown.
  • API & System changes
    • forwardData
      • You can now forward data to servers using the API, this method will able you to send rewards or any data you want between servers..
      • Subchannel is named SpeedRun.
      • Key is any value you want, e.g you can use "winner" to identify that the data is from the winner.
      • I recommend you adding a delay to send data.
    • If you don't like how it works, you can do your own method using the Game Events on API.
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