- Added support for Value mechanics working with particle amount and radius
- Affects Particle Projectile, Particle Animation, and Particle mechanics
- Fixed stat modifiers on attributes not stacking across multiple attributes
- Fixed pierce option for particle projectiles not working
- Added shift left clicks to combos
- Added shift right clicks to combos
- Added spacebar (Jump) to combos
- Added Q (Drop) to combos
- Fixed left/right clicks not working and throwing errors for combos
- Improved reading combos from the command and config to both accept either shorthand or full names (e.g. L or left)
- Added option to define action bar layouts per class
- Added cooldown stat for attributes
- Added the Value Distance mechanic
- Fixed Particle Projectile and Item Projectile not using the ally settings from the config
- Fixed an issue with dynamic modifiers on attributes not stacking across multiple attributes
- Fixed Passive mechanic not clearing up properly when unlearned
- Fixed Passive mechanic being able to stack multiple times
- Added pierce option to particle projectiles
- Fixed an error occurring when players log off without all of the new stats applied.
- Added "attack-speed" stat to attributes
- Added "armor" stat to attributes
- Added "armor-toughness" stat to attributes
- Added "luck" stat to attributes
- Added "Health Set" mechanic
- Added "gravity" option to particle projectiles
- Added "spent" requirement to skills (requires x number of skill points to be spent)
- Added "branch" requirement to skills (requires certain other skills not to be unlocked)