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NULLED RegionGui 1.13 ONLY 3.2.1

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This update addresses several issues with the flag menu.

  • Missing flag configuration entries will now automatically added to your template configuration with a default state of "true"
  • Missing flag translations will now show as [missing translation] instead of (null)
  • Updated the permissions to match the flag names from the configuration. The updated permissions have been uploaded to the permission page linked in my Overview. The permissions for each flag can be found by clicking the "flags.yml"
  • Fixed duplicate entries inside the flag menu
  • Fixed flag ordering inside the flag menu to match the GUI layout of other panels.
This update adds 19 new flags to the flag settings menu.

Information:
To apply this update you need to add these new flags to your existing template configurations. The standard configuration can be found in FLAGS.yml file.
Just copy and paste the flag configuration setting to your existing template files.


Added following new flags:
  • chorus-teleport
  • destroy-vehicle
  • entity-itemframe-destroy
  • entity-painting-destroy
  • falldamage
  • firespread
  • firework-damage
  • ghast-fireball
  • interact
  • monster-damage
  • place-vehicle
  • receive-chat
  • ride
  • send-chat
  • sleep
  • soil-dry
  • tnt
  • water-flow
  • wither-damage
Bugfixes/Changes:

Additionally reduced the items shown per page in the home list menu to 27, this change should enable a page forward button if players exceed 27 owned regions.

In some cases, the title was missing in some chat messages.

Added missing translation for the confirm/abort button in the delete interface.
  • This update just adds a new configuration option to make the name of the worldguard regions configurable. Requested by @Solder

Please note that this may cause issues when being changed and your players already have claimed regions.
  • Fixed claim border display not showing the border permanently.
  • Fixed claim border not stopping after the configured amount of ticks.
  • Prepared code for the upcoming new border display mode. The border can soon be displayed via glass blocks. That might reduce some lag for some players as a huge amount of particles can decrease the FPS on low-end PCs
  • Sometimes only the latest inventory opened would be displayed to all other players. This allowed players to see inventories/manage interfaces for regions they do not own. This is now fixed.
  • Fixed startup bug that occurred on some different forks like paper or old spigot builds and prevented the plugin from being loaded.

Thanks to @JugadorNinja for reporting all those bugs.
This update fixes a critical bug that could cause the loss of all claims.
You should update as soon as possible.
  • Fixed the template/purchase inventory with more than 9 templates.
  • Fixed /land list not being translatable.
  • Fixed /land list <player> not being executable.
  • Fixed permissions for /land list.
  • This update fixes an error in the /land home menu.

When you manually delete a WorldGuard region that is currently owned by a player from RegionGUI it causes a NullPointerException when running /land home and preventing the player from using the home feature. This is now fixed and prints a warning to your console.

Just a reminder:
Never delete WorldGuard regions (/rg remove) created by this plugin during runtime! This will cause data corruption!
However, using the delete button in the /land menu is fine!

Read the update notes from the last update below!
  • Fixed a NullPointerException when listing members on own region. Reported by @JugadorNinja
Attention:
This update is only compatible with the latest version of WorldGuard/WorldEdit if you have WorldGuard installed.
Minimum version of WorldGuard required: #1754
Minimum version of WorldEdit required: #3930

  • Changed a lot of internal stuff to work with the latest WorldEdit/WorldGuard version.
  • Redesigned the claim creation to be much faster.
  • Redesigned the claim border creation to be much faster. It uses now a queue to place blocks, so it should no longer lag the server or client on huge claims, but it may take a bit longer till the wall is built around the claim.
  • Completely rewritten the way how the claim border is displayed to the client (media below)
  • Changed minimum API version to 3.0.9. Please update CT-Core to use this update!


Border display with fake blocks (Glass)


Border display via particles:
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