What is PvPing Enchantments?
Have you ever found that spigots current enchantment plugins are either too bland for pvp or have too many bugs to put on your server? Well look no further, because this is a new enchantment plugin with 60+ working enchantments, and a non buggy tinkerer to spice up the fighting and grinding spirit on your server. This new addition will make your players compete further for the best enchantments for their "god sets", and it will keep them out of their bases.
Features:
Commands and Permissions:
/tinkerer - Open the tinkerer to tinker your enchantments into books and experience! Requires BeastXpWithdraw to use the experience bottles!
/enchantedbook give <player> <tier> - enchants.book
Give a player an enchantment book of a tier! Also includes scrolls in this command, specify "Scroll" in the tier argument to get a white scroll.
/enchanter
Open up the enchanter to purchase books with your experience points!
/enchantedbook give player blackscroll
/enchantedbook give player transmogscroll
/pereload - Perm: enchants.reload - Reloads the data for the enchants on your server based on the enchants.yml file.
Pictures:
Enchanted Book Example, this one is a basic enchantment, that I got from opening a basic enchanted book.
Default Enchantment book examples, all are configurable.
Special:
https://gyazo.com/1d3c8b5e17907140ffd18a35454e020d
Immortal:
https://gyazo.com/7b77dc81b0b432db6a4ca782e2c4fc90
Divine:
Legendary:
Rare:
Basic:
Example of a dust, all are configurable. The examples will be Divine dust.
(Configurable with placeholders)
Tinkerer Picture, to tinker your stuff.
White scroll, this is configurable too.
Enchanter
(Sorry for the link, but there is a 10 image max)
https://gyazo.com/f7000b89200f26e60819cfc4e3b51edc
What white scrolls do:
Save an enchantment from destroying by applying.
Black Scrolls:
Take an enchantment off an item and return it in book form by applying it on the item you want an enchantment taken off!
Transmog:
Adds up all the enchantments and adds that number to your item's display name! Now you can show how many enchantments you have off!
Enchantments:
Venom - Chance to strike your enemy with poison
Tier: Basic
Level: 1-3
Tool: Weapon
Inky - Chance to blind your enemy
Tier: Basic
Level: 1-3
Tool: Weapon
Quickdraw - Gives you permanent haste effect..
Tier: Basic
Level: 1-2
Tool: Weapon, Pickaxe
Ravenous - Chance to effect your enemy with hunger.
Tier: Basic
Level: 1-5
Tool: Weapon, Bow
Explosive - Chance to cause an explosion on impact.
Tier: Basic
Level: 1-4
Tool: Bow
Furnace - Automatically smelts ores while mining.
Tier: Basic
Level: 1-4
Tool: Pickaxe
Glowing - Gives you permenant night vision effect.
Tier: Basic
Level: 1-1
Tool: Helmet
Diver - Ability to breathe underwater.
Tier: Basic
Level: 1-1
Tool: Helmet
Saturated - Lose hunger slower.
Tier: Basic
Level: 1-3
Tool: Any Armor
Swap - Chance to be teleported behind your opponent.
Tier: Basic
Level: 1-5
Tool: Weapon
Freeze - Chance to freeze your opponent in place.
Tier: Basic
Level: 1-2
Tool: Weapon
Reflector - Chance to reflect arrows.
Tier: Basic
Level: 1-5
Tool: Leggings
Ghast - Chance to shoot fireballs instead of arrows.
Tier: Basic
Level: 1-3
Tool: Bow
Scavenger - Chance to drop extra ores while mining.
Tier: Basic
Level: 1-5
Tool: Pickaxe
Strength - Gives permanent strength effect.
Tier: Rare
Level: 1-2
Tool: Weapon
Thor - Chance to strike your opponent with lightning.
Tier: Rare
Level: 1-5
Tool: Weapon, Bow
Obsidian - Destroyer Chance to insta-break obsidian.
Tier: Rare
Level: 1-4
Tool: Pickaxe
Springs - Gives you permanent jump boost effect.
Tier: Rare
Level: 1-3
Tool: Boots
Speed - Gives you permanent speed effect.
Tier: Rare
Level: 1-2
Tool: Boots
Hefty - Gives you permanent resistance effect.
Tier: Rare
Level: 1-2
Tool: Any Armor
Nausea - Chance to give your enemy nausea effect.
Tier: Rare
Level: 1-5
Tool: Any Armor
Radioactive - Chance to give nearby players debuff effects.
Tier: Rare
Level: 1-3
Tool: Any Armor
SelfDestruct - Chance to drop a tnt whereever you die.
Tier: Rare
Level: 1-3
Tool: Any Armor
BlastImmune - Makes you immune to all explosions.
Tier: Rare
Level: 1-5
Tool: Any Armor
Shield - Chance to block damage from attacks.
Tier: Rare
Level: 1-4
Tool: Chestplate
Escapist - Chance to give a burst of Speed IV on low HP.
Tier: Rare
Level: 1-1
Tool: Boots
Kevlar - Chance to gain resistance while being attacked.
Tier: Rare
Level: 1-8
Tool: Weapon
Drain - Chance to steal your opponent's xp.
Tier: Rare
Level: 1-5
Tool: Weapon
Counter - Chance to redirect an opponent's attack onto themselves.
Tier: Rare
Level: 1-3
Tool: Leggings
Wound - Chance to cause the bleed effect on your opponent.
Tier: Rare
Level: 1-4
Tool: Weapon
Summoner - Chance to summon Iron Golems to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate
Wolves - Chance to summon wolves to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate
Pushed - Chance to cause extreme knockback.
Tier: Rare
Level: 1-2
Tool: Weapon
Virus - Chance to your opponent weakness.
Tier: Rare
Level: 1-3
Tool: Weapon
Penetrate - Increases the amount of armor damage you do per hit.
Tier: Legendary
Level: 1-5
Tool: Weapon
Quake - Chance to toss your enemy in the air.
Tier: Legendary
Level: 1-5
Tool: Weapon
Overload - Gives you permanent health boost effect.
Tier: Legendary
Level: 1-3
Tool: Chestplate
Revival - Chance to give you health when you are low.
Tier: Legendary
Level: 1-5
Tool: Any Armor
Curse - Chance to give your enemy mining fatigue effect.
Tier: Legendary
Level: 1-2
Tool: Any Armor
Firework - Chance to give you multiple positive potion effects at low health.
Tier: Legendary
Level: 1-3
Tool: Any Armor
Immune - Makes you immune to all debuffs.
Tier: Legendary
Level: 1-5
Tool: Any Armor
Angel - Chance to give Regeneration IV on low HP.
Tier: Legendary
Level: 1-3
Tool: Helmet
MortarStrike - Chance to strike your opponent with lightning.
Tier: Legendary
Level: 1-6
Tool: Weapon
Behead - Chance to drop your opponent's head upon death.
Tier: Legendary
Level: 1-6
Tool: Weapon
Flashbang - Chance to blind enemies with particles.
Tier: Legendary
Level: 1-8
Tool: Helmet
FrostWalker - Walk on water leaving behind an icy trail.
Tier: Legendary
Level: 1-1
Tool: Boots
LavaWalker - Walk on lava leaving behind an glass trail.
Tier: Legendary
Level: 1-1
Tool: Boots
SlingShot - Chance to do double damage with a bow.
Tier: Legendary
Level: 1-3
Tool: Bow
Sneaky - Chance to go invisible for 5 seconds.
Tier: Legendary
Level: 1-5
Tool: Chestplate
Experience - Increases the amount of experience dropped from mobs.
Tier: Divine
Level: 1-5
Tool: Weapon
Lifesteal - Chance to steal a heart from your opponent.
Tier: Divine
Level: 1-5
Tool: Weapon
Meteor - Chance to have overpowered fireballs hit your opponent.
Tier: Divine
Level: 1-10
Tool: Chestplate
KillAura - Chance to deal damage to all nearby players.
Tier: Divine
Level: 1-6
Tool: Weapon
Immolation - Does insane damage and sets nearby players on fire.
Tier: Divine
Level: 1-4
Tool: Weapon
Pyro - Chance to do double damage if the opponent is on fire.
Tier: Divine
Level: 1-3
Tool: Weapon
Barbarian - Does more damage if your opponent is using an axe.
Tier: Divine
Level: 1-4
Tool: Weapon
Enrage - Do more damage at lower health.
Tier: Divine
Level: 1-3
Tool: Weapon
Reveal - Reveal a random piece of your opponent's armor.
Tier: Divine
Level: 1-8
Tool: Weapon
Rage - Multiplies the damage dealt based on your combo.
Tier: Immortal
Level: 1-6
Tool: Weapon
Coins I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.
Gear type: Weapons
Tier: Immortal
Bouncer I-VIII:
Sneak + Right-Click to activate the ability to bounce arrow damage back at enemies for 15-36 seconds.
Gear type: Weapons
Tier: Immortal
Ninja I-IV:
Sneak + Right-Click to activate the ability to go invisible for a short amount of time.
Gear type: Weapons
Tier: Immortal
Blocking I-III:
Sneak + Right-Click to activate the ability to take less damage based on your level for 15-30 seconds.
Gear type: Weapons
Tier: Immortal
Blast I-I:
Mine blocks in a 3x3 radius.
Gear type: Pickaxe
Tier: Immortal
Protected I-VI:
Decreases damage taken to your armor.
Gear type: Any Armor
Tier: Immortal
Heads I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.
Gear type: Weapons
Tier: Special
Config:
Code (Text):
prefix: '&c&lPvPing Enchantments &f&l>'
MaxEnchantsOnItem: 9
DownGradingEnabled: 0
BasicBook:
Name: '&b&lBasic Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&fBasic enchantment book.'
Tier: Basic
RareBook:
Name: '&a&lRare Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&aRare &7enchantment book.'
Tier: Rare
LegendaryBook:
Name: '&6&lLegendary Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&6Legendary &7enchantment book.'
Tier: Legendary
DivineBook:
Name: '&c&lDivine Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&cDivine &7enchantment book.'
Tier: Divine
ImmortalBook:
Name: '&4&lImmortal Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&4Immortal &7enchantment book.'
Tier: Immortal
SpecialBook:
Name: '&e&lSpecial Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&eSpecial &7enchantment book.'
Tier: Special
WhiteScroll:
Name: '&eWhite Scroll'
Lore:
- '&7Prevents an enchantment from being destroyed'
- '&7due to a failed enchantment book.'
- '&ePlace scroll on item to apply.'
BlackScroll:
Name: '&f&lBlack Scroll'
Lore:
- '&7Takes one enchantment off your item'
- '&7and gives it as a book!'
- '&ePlace scroll on item to apply.'
TransmogScroll:
Name: '&5&lTransmog Scroll'
Lore:
- '&7Counts up all enchantments and adds'
- '&7that number to the display name of your item'
- '&ePlace scroll on item to apply.'
TinkererExp:
WhiteScroll: 1
VanillaEnchantments:
ProjectileProtection1: 1
ProjectileProtection2: 1
ProjectileProtection3: 1
ProjectileProtection4: 1
ProjectileProtection5: 1
BlastProtection1: 1
BlastProtection2: 1
BlastProtection3: 1
BlastProtection4: 1
BlastProtection5: 1
Protection1: 1
Protection2: 1
Protection3: 1
Protection4: 1
Protection5: 1
FeatherFalling1: 1
FeatherFalling2: 1
FeatherFalling3: 1
FeatherFalling4: 1
FeatherFalling5: 1
FireProtection1: 1
FireProtection2: 1
FireProtection3: 1
FireProtection4: 1
FireProtection5: 1
Special:
Heads1: 1
Heads2: 1
Heads3: 1
Heads4: 1
Heads5: 1
Heads6: 1
Heads7: 1
Heads8: 1
Heads9: 1
Heads10: 1
Immortal:
Coins1: 1
Coins2: 1
Coins3: 1
Coins4: 1
Coins5: 1
Coins6: 1
Coins7: 1
Coins8: 1
Coins9: 1
Coins10: 1
Blast1: 1
Rage1: 1
Rage2: 1
Rage3: 1
Rage4: 1
Rage5: 1
Rage6: 1
Protected1: 1
Protected2: 1
Protected3: 1
Protected4: 1
Protected5: 1
Protected6: 1
Bouncer1: 1
Bouncer2: 1
Bouncer3: 1
Bouncer4: 1
Bouncer5: 1
Bouncer6: 1
Bouncer7: 1
Bouncer8: 1
Blocking1: 1
Blocking2: 1
Blocking3: 1
Ninja1: 1
Ninja2: 1
Ninja3: 1
Ninja4: 1
Divine:
Reveal1: 1
Reveal2: 1
Reveal3: 1
Reveal4: 1
Reveal5: 1
Reveal6: 1
Reveal7: 1
Reveal8: 1
Enrage1: 1
Enrage2: 1
Enrage3: 1
Barbarian1: 1
Barbarian2: 1
Barbarian3: 1
Barbarian4: 1
Pyro1: 1
Pyro2: 1
Pyro3: 1
Immolation1: 1
Immolation2: 1
Immolation3: 1
Immolation4: 1
KillAura1: 1
KillAura2: 1
KillAura3: 1
KillAura4: 1
KillAura5: 1
KillAura6: 1
Meteor1: 1
Meteor2: 1
Meteor3: 1
Meteor4: 1
Meteor5: 1
Meteor6: 1
Meteor7: 1
Meteor8: 1
Meteor9: 1
Meteor10: 1
Lifesteal1: 1
Lifesteal2: 1
Lifesteal3: 1
Lifesteal4: 1
Lifesteal5: 1
Experience1: 1
Experience2: 1
Experience3: 1
Experience4: 1
Experience5: 1
Legendary:
Sneaky1: 1
Sneaky2: 1
Sneaky3: 1
Sneaky4: 1
Sneaky5: 1
SlingShot1: 1
SlingShot2: 1
SlingShot3: 1
LavaWalker1: 1
FrostWalker1: 1
Flashbang1: 1
Flashbang2: 1
Flashbang3: 1
Flashbang4: 1
Flashbang5: 1
Flashbang6: 1
Flashbang7: 1
Flashbang8: 1
Behead1: 1
Behead2: 1
Behead3: 1
Behead4: 1
Behead5: 1
Behead6: 1
MortarStrike1: 1
MortarStrike2: 1
MortarStrike3: 1
MortarStrike4: 1
MortarStrike5: 1
MortarStrike6: 1
Angel1: 1
Angel2: 1
Angel3: 1
Slice1: 1
Slice2: 1
Slice3: 1
Immune1: 1
Immune2: 1
Immune3: 1
Immune4: 1
Immune5: 1
Firework1: 1
Firework2: 1
Firework3: 1
Curse1: 1
Curse2: 1
Revival1: 1
Revival2: 1
Revival3: 1
Revival4: 1
Revival5: 1
Overload1: 1
Overload2: 1
Overload3: 1
Drunken1: 1
Drunken2: 1
Drunken3: 1
Drunken4: 1
Drunken5: 1
Quake1: 1
Quake2: 1
Quake3: 1
Penetrate1: 1
Penetrate2: 1
Penetrate3: 1
Penetrate4: 1
Penetrate5: 1
Rare:
Strength1: 1
Strength2: 1
Thor1: 1
Thor2: 1
Thor3: 1
Thor4: 1
Thor5: 1
ObsidianDestroyer1: 1
ObsidianDestroyer2: 1
ObsidianDestroyer3: 1
ObsidianDestroyer4: 1
Springs1: 1
Springs2: 1
Springs3: 1
Speed1: 1
Speed2: 1
Hefty1: 1
Hefty2: 1
Nausea1: 1
Nausea2: 1
Nausea3: 1
Nausea4: 1
Nausea5: 1
Radioactive1: 1
Radioactive2: 1
Radioactive3: 1
SelfDestruct1: 1
SelfDestruct2: 1
SelfDestruct3: 1
BlastImmune1: 1
BlastImmune2: 1
BlastImmune3: 1
BlastImmune4: 1
BlastImmune5: 1
Sheild1: 1
Sheild2: 1
Sheild3: 1
Sheild4: 1
Escapist1: 1
Kevlar1: 1
Kevlar2: 1
Kevlar3: 1
Kevlar4: 1
Kevlar5: 1
Kevlar6: 1
Kevlar7: 1
Kevlar8: 1
Counter1: 1
Counter2: 1
Counter3: 1
Wound1: 1
Wound2: 1
Wound3: 1
Wound4: 1
Summoner1: 1
Summoner2: 1
Summoner3: 1
Summoner4: 1
Summoner5: 1
Summoner6: 1
Summoner7: 1
Summoner8: 1
Summoner9: 1
Summoner10: 1
Shotgun1: 1
Shotgun2: 1
Shotgun3: 1
Wolves1: 1
Wolves2: 1
Wolves3: 1
Wolves4: 1
Wolves5: 1
Wolves6: 1
Wolves7: 1
Wolves8: 1
Wolves9: 1
Wolves10: 1
Drain1: 1
Drain2: 1
Drain3: 1
Drain4: 1
Drain5: 1
Pushed1: 1
Pushed2: 1
Virus1: 1
Virus2: 1
Virus3: 1
Basic:
Venom1: 1
Venom2: 1
Venom3: 1
Inky1: 1
Inky2: 1
Inky3: 1
Quickdraw1: 1
Quickdraw2: 1
Ravenous1: 1
Ravenous2: 1
Ravenous3: 1
Ravenous4: 1
Ravenous5: 1
Explosive1: 1
Explosive2: 1
Explosive3: 1
Explosive4: 1
Furnace1: 1
Furnace2: 1
Furnace3: 1
Furnace4: 1
Glowing1: 1
Saturated1: 1
Saturated2: 1
Saturated3: 1
Diver1: 1
Swap1: 1
Swap2: 1
Swap3: 1
Swap4: 1
Swap5: 1
Freeze1: 1
Freeze2: 1
Reflector1: 1
Reflector2: 1
Reflector3: 1
Reflector4: 1
Reflector5: 1
Ghast1: 1
Ghast2: 1
Ghast3: 1
Scavenger1: 1
Scavenger2: 1
Scavenger3: 1
Scavenger4: 1
Scavenger5: 1
Enchanter:
BasicExpCost: 1500
RareExpCost: 5000
LegendaryExpCost: 10000
DivineExpCost: 50000
ImmortalExpCost: 100000
SpecialExpCost: 125000
Tinkerer:
MagicDust:
Special: '&eSpecial Magic Dust &7(Right Click)'
SpecialLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Immortal: '&4Immortal Magic Dust &7(Right Click)'
ImmortalLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Divine: '&cDivine Magic Dust &7(Right Click)'
DivineLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Legendary: '&6Legendary Magic Dust &7(Right Click)'
LegendaryLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Rare: '&aRare Magic Dust &7(Right Click)'
RareLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Basic: '&bBasic Magic Dust (Right Click)'
BasicLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
GoodDust:
Special: '&eSpecial Magic Dust'
SpecialLore:
- '&a+%percent%% Success'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4Immortal Magic Dust'
ImmortalLore:
- '&a+%percent%% Success'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&cDivine Magic Dust'
DivineLore:
- '&a+%percent%% Success'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6Legendary Magic Dust'
LegendaryLore:
- '&a+%percent%% Success'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&aRare Magic Dust'
RareLore:
- '&a+%percent%% Success'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&bBasic Magic Dust'
BasicLore:
- '&a+%percent%% Success'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
PrimalDust:
Special: '&e&lSpecial Magic Dust'
SpecialLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4&lImmortal Magic Dust'
ImmortalLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&c&lDivine Magic Dust'
DivineLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6&lLegendary Magic Dust'
LegendaryLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&a&lRare Magic Dust'
RareLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&b&lBasic Magic Dust'
BasicLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
SuccessLore: '&aSuccess Rate: &7%successlore%%'
EnabledEnchantments:
FrostWalker: 'ENABLED'
LavaWalker: 'ENABLED'
Strength: 'ENABLED'
In the TinkererExp section, those are all the amounts of exp that will be put onto the actual exp bottle.
%percent% is the percent that will be added to the success rate section.
Enchants File:
Code (Text):
# Welcome to the enchants.yml file.
# Here you can edit the details of enchants, such as its display name,
# Description and whether or not the enchant is active or not.
# Any "String" that you see in this file can have colours using the global minecraft
# Colour codes (&b, &a, &1, etc..) which will override any of the plugins colour codes
# There will be more coming into this file, which will allow you to edit things such as
# the maximum power of an enchant, until then this file should allow you to make the
# enchants easier to suit your server!
# You can apply any changes in this file without restarting your server by using the
# "/pereload" command
# Any questions feel free to ask NavyDev on Spigot
# or join the discord: https://discordapp.com/invite/MycPJxQ
Venom:
DisplayName: "Venom"
Description:
- "Adds the chance to strike your enemy with"
- "poison."
Active: TRUE
Inky:
DisplayName: "Inky"
Description:
- "Adds the chance to blind your"
- "enemys."
Active: TRUE
Quickdraw:
DisplayName: "Quickdraw"
Description:
- "Gives you permanent"
- "haste effect."
Active: TRUE
Ravenous:
DisplayName: "Ravenous"
Description:
- "Adds the chance to affect your"
- "enemys with the hunger effect."
Active: TRUE
Explosive:
DisplayName: "Explosive"
Description:
- "Chance to cause an explosion on"
- "impact."
Active: TRUE
Furnace:
DisplayName: "Furnace"
Description:
- "Automatically smelts ores while"
- "mining."
Active: TRUE
Glowing:
DisplayName: "Glowing"
Description:
- "Gives you permenant night vision"
- "effect."
Active: TRUE
Diver:
DisplayName: "Diver"
Description:
- "Ability to breathe"
- "underwater."
Active: TRUE
Saturated:
DisplayName: "Saturated"
Description:
- "Lose hunger"
- "slower."
Active: TRUE
Swap:
DisplayName: "Swap"
Description:
- "Adds the chance to be teleported behind"
- "your opponent."
Active: TRUE
Freeze:
DisplayName: "Freeze"
Description:
- "Adds the chance to freeze your"
- "opponent in place."
Active: TRUE
Reflector:
DisplayName: "Reflector"
Description:
- "Adds the chance to reflect"
- "arrows."
Active: TRUE
Ghast:
DisplayName: "Ghast"
Description:
- "Adds the chance to shoot fireballs"
- "instead of arrows."
Active: TRUE
Scavenger:
DisplayName: "Scavenger"
Description:
- "Adds the chance to drop extra ores while"
- "mining."
Active: TRUE
Strength:
DisplayName: "Strength"
Description:
- "Gives permanent strength"
- "effect."
Active: TRUE
Thor:
DisplayName: "Thor"
Description:
- "Chance to strike your opponent"
- "with lightning."
Active: TRUE
Obsidian-Destroyer:
DisplayName: "Obsidian Destroyer"
Description:
- "Chance to insta-break"
- "obsidian."
Active: TRUE
Springs:
DisplayName: "Springs"
Description:
- "Gives you permanent jump boost"
- "effect."
Active: TRUE
Speed:
DisplayName: "Speed"
Description:
- "Gives you permanent speed"
- "effect."
Active: TRUE
Hefty:
DisplayName: "Hefty"
Description:
- "Gives you permanent resistance"
- "effect."
Active: TRUE
Nausea:
DisplayName: "Nausea"
Description:
- "Adds the chance to give your enemy nausea"
- "effect."
Active: TRUE
Radioactive:
DisplayName: "Radioactive"
Description:
- "Adds the chance to give nearby players"
- "debuff effects."
Active: TRUE
SelfDestruct:
DisplayName: "Self Destruct"
Description:
- "Adds the chance to drop a tnt whereever"
- "you die."
Active: TRUE
BlastImmune:
DisplayName: "Blast Immune"
Description:
- "Makes you immune to all"
- "explosions."
Shield:
DisplayName: "Shield"
Description:
- "Adds the chance to block damage from"
- "attacks."
Active: TRUE
Escapist:
DisplayName: "Escapist"
Description:
- "Chance to give a burst of Speed IV"
- "on low HP."
Active: TRUE
Kevlar:
DisplayName: "Kevlar"
Description:
- "Chance to gain resistance"
- "while being attacked."
Active: TRUE
Drain:
DisplayName: "Drain"
Description:
- "Chance to steal your opponent's"
- "xp."
Active: TRUE
Counter:
DisplayName: "Counter"
Description:
- "Chance to redirect an opponent's"
- "attack onto themselves."
Active: TRUE
Wound:
DisplayName: "Wound"
Description:
- "Chance to cause the bleed effect"
- "on your opponent."
Active: TRUE
Summoner:
DisplayName: "Summoner"
Description:
- "Chance to summon Iron Golems to"
- "help defend you in battle."
Active: TRUE
Wolves:
DisplayName: "Wolves"
Description:
- "Chance to summon wolves to"
- "help defend you in battle."
Active: TRUE
Pushed:
DisplayName: "Pushed"
Description:
- "Chance to cause extreme"
- "knockback."
Active: TRUE
Virus:
DisplayName: "Virus"
Description:
- "Chance to your opponent"
- "weakness."
Active: TRUE
Penetrate:
DisplayName: "Penetrate"
Description:
- "Increases the amount of armor"
- "damage you do per hit."
Active: TRUE
Quake:
DisplayName: "Quake"
Description:
- "Chance to toss your enemy in"
- "the air."
Active: TRUE
Overload:
DisplayName: "Overload"
Description:
- "Gives you permanent health boost"
- "effect."
Active: TRUE
Revival:
DisplayName: "Revival"
Description:
- "Chance to give you health"
- "when you are low."
Active: TRUE
Curse:
DisplayName: "Curse"
Description:
- "Chance to give your enemy"
- "mining fatigue effect."
Active: TRUE
Firework:
DisplayName: "Firework"
Description:
- "Chance to give you multiple"
- "positive potion effects at low health."
Active: TRUE
Immune:
DisplayName: "Immune"
Description:
- "Makes you immune to all"
- "debuffs."
Active: TRUE
Angel:
DisplayName: "Angel"
Description:
- "Chance to give Regeneration IV"
- "on low HP."
Active: TRUE
MortarStrike:
DisplayName: "MortarStrike"
Description:
- "Chance to strike your opponent with"
- "lightning."
Active: TRUE
Behead:
DisplayName: "Behead"
Description:
- "Chance to drop your opponent's"
- "head upon death."
Active: TRUE
Flashbang:
DisplayName: "Flashbang"
Description:
- "Chance to blind enemies with"
- "particles."
Active: TRUE
FrostWalker:
DisplayName: "Frost Walker"
Description:
- "Walk on water leaving behind"
- "an icy trail."
Active: TRUE
LavaWalker:
DisplayName: "Lava Walker"
Description:
- "Walk on lava leaving behind"
- "an glass trail."
Active: TRUE
SlingShot:
DisplayName: "Sling Shot"
Description:
- "Chance to do double damage"
- "with a bow."
Active: TRUE
Sneaky:
DisplayName: "Sneaky"
Description:
- "Chance to go invisible for"
- "5 seconds."
Active: TRUE
Experience:
DisplayName: "Experience"
Description:
- "Increases the amount of"
- "experience dropped from mobs."
Active: TRUE
Lifesteal:
DisplayName: "Life Steal"
Description:
- "Chance to steal a heart"
- "from your opponent."
Active: TRUE
Meteor:
DisplayName: "Meteor"
Description:
- "Chance to have overpowered fireballs"
- "hit your opponent."
Active: TRUE
KillAura:
DisplayName: "Kill Aura"
Description:
- "Chance to deal damage to"
- "all nearby players."
Active: TRUE
Immolation:
DisplayName: "Immolation"
Description:
- "Does insane damage and sets"
- "nearby players on fire."
Active: TRUE
Pyro:
DisplayName: "Pyro"
Description:
- "Chance to do double damage if"
- "the opponent is on fire."
Active: TRUE
Barbarian:
DisplayName: "Barbarian"
Description:
- "Does more damage if"
- "your opponent is using an axe."
Active: TRUE
Enrage:
DisplayName: "Enrage"
Description:
- "Do more damage"
- "at lower health."
Active: TRUE
Reveal:
DisplayName: "Reveal"
Description:
- "Reveal a random piece"
- "of your opponent's armor."
Active: TRUE
Coins:
DisplayName: "Coins"
Description:
- "Each level adds another 2% chance of getting"
- "money when you hit a mob/player."
Active: TRUE
Protected:
DisplayName: "Protected"
Description:
- "Decreases damage taken to"
- "your armor."
Active: TRUE
Rage:
DisplayName: "Rage"
Description:
- "Multiplies the damage dealt"
- "based on your combo."
Active: TRUE
Blocking:
DisplayName: "Blocking"
Description:
- "Sneak + Right-Click to activate the ability to take less"
- "damage based on your level for 15-30 seconds."
Active: TRUE
Bouncer:
DisplayName: "Bouncer"
Description:
- "Sneak + Right-Click to activate the ability to bounce arrow"
- "damage back at enemies for 15-36 seconds."
Active: TRUE
Ninja:
DisplayName: "Ninja"
Description:
- "Sneak + Right-Click to activate the ability to go invisible"
- "for a short amount of time."
Active: TRUE
Blast:
DisplayName: "Blast"
Description:
- "Mine blocks in a 3x3"
- "radius."
Active: TRUE
Heads:
DisplayName: "Heads"
Description:
- "Each level adds another 2% chance of getting"
- "money when you hit a mob/player."
Active: TRUE
Language File:
Code (Text):
purchased: '&aYou Purchased a Tier {tier} Enchant!'
noLevels: '&cYou do not have enough levels for this!'
success: '&aApplied &b{enchant} &ato your item'
destroy: '&cYour enchantment was destroyed'
permDenied: '&cYou dont have permission to use that command!'
invFull: '&cInventory full!'
sentScroll: '&aSent White Scroll to {player}'
whiteScroll: '&aWhite Scroll Protection saved you from losing {enchant}'
{tier} is the tier of the book purchased.
{enchant} is the enchantment applied.
{player} is the player.
{enchant} is the enchant lost.
Remember that each placeholder is in order by message, and they can only be used where they are used in the example.
Optional dependencies:
- BeastXpWithdraw - if you want the tinkerer to work.
- World Guard 6.1
- World Edit 6.1
- FactionsUUID
Video Tutorial:
Could come soon!
Plugin terms:
- You may NOT take credit for this plugin.
- You may NOT resell/repost this plugin to other people.
- You may NOT decompile this plugin.
- You may NOT make another download link.
- You may NOT charge back your purchase.
- If you violate any of these plugin terms, I may remove you from the buyers list.
- I don't need to add requested updates, or update it frequently. It is my choice when I choose to make an update.
- Under no circumstance can I be blamed if something bad happens to your server/player base as a result to a bug.
- The service that comes with this plugin is my choice, I am allowed to choose whether or not to give my services to a buyer based on the way they treat me.
- I am allowed to ignore service if (you) waste my time, be extremely rude, or give me a difficult time.
- These terms can change at any time.
If you don't like what I have built after purchasing and reading these terms, I will refund you.
Goals:
- 10
- 25
- 50
- 100
- 200 Incomplete
- 500 Incomplete
Bugs:
If you have any bugs please do not rate my resource about the bug, contact me in the discussion first or pm me! Thanks!
Note that this plugin could have bugs that I missed when testing. Note that there were no bugs that I saw when I tested it. Thanks!
Updates:
You are paying for the version of the plugin at the time of the transaction. Future and previous versions are considered as a 'bonus' and extreme harassment or spammy messages will result in your account being removed from the buyer's list.
Constructive and useful feedback will always be accepted!
For fast support and/or ability to contact me quicker you may join my discord: https://discord.gg/MycPJxQ
Have you ever found that spigots current enchantment plugins are either too bland for pvp or have too many bugs to put on your server? Well look no further, because this is a new enchantment plugin with 60+ working enchantments, and a non buggy tinkerer to spice up the fighting and grinding spirit on your server. This new addition will make your players compete further for the best enchantments for their "god sets", and it will keep them out of their bases.
Features:
- Success/Destroy system
- 60+ different enchantments
- 6 different tiers
- A config.yml to configure a whole pile of things, from name and lore, to the amount of experience given by each enchantment by the tinkerer, including vanilla ones!
- Different enchantments for different gear
- Each enchantment has it's own effect, and they are very unique for pvp servers.
- Cool enchantment randomizer for your server!
- Cool looking enchanter, to purchase enchantments with experience.
- lang.yml to edit the different messages in the plugin.
- enchants.yml file to edit any enchant on your server
Commands and Permissions:
/tinkerer - Open the tinkerer to tinker your enchantments into books and experience! Requires BeastXpWithdraw to use the experience bottles!
/enchantedbook give <player> <tier> - enchants.book
Give a player an enchantment book of a tier! Also includes scrolls in this command, specify "Scroll" in the tier argument to get a white scroll.
/enchanter
Open up the enchanter to purchase books with your experience points!
/enchantedbook give player blackscroll
/enchantedbook give player transmogscroll
/pereload - Perm: enchants.reload - Reloads the data for the enchants on your server based on the enchants.yml file.
Pictures:
Enchanted Book Example, this one is a basic enchantment, that I got from opening a basic enchanted book.
Default Enchantment book examples, all are configurable.
Special:
https://gyazo.com/1d3c8b5e17907140ffd18a35454e020d
Immortal:
https://gyazo.com/7b77dc81b0b432db6a4ca782e2c4fc90
Divine:
Legendary:
Rare:
Basic:
Example of a dust, all are configurable. The examples will be Divine dust.
(Configurable with placeholders)
Tinkerer Picture, to tinker your stuff.
White scroll, this is configurable too.
Enchanter
(Sorry for the link, but there is a 10 image max)
https://gyazo.com/f7000b89200f26e60819cfc4e3b51edc
What white scrolls do:
Save an enchantment from destroying by applying.
Black Scrolls:
Take an enchantment off an item and return it in book form by applying it on the item you want an enchantment taken off!
Transmog:
Adds up all the enchantments and adds that number to your item's display name! Now you can show how many enchantments you have off!
Enchantments:
Venom - Chance to strike your enemy with poison
Tier: Basic
Level: 1-3
Tool: Weapon
Inky - Chance to blind your enemy
Tier: Basic
Level: 1-3
Tool: Weapon
Quickdraw - Gives you permanent haste effect..
Tier: Basic
Level: 1-2
Tool: Weapon, Pickaxe
Ravenous - Chance to effect your enemy with hunger.
Tier: Basic
Level: 1-5
Tool: Weapon, Bow
Explosive - Chance to cause an explosion on impact.
Tier: Basic
Level: 1-4
Tool: Bow
Furnace - Automatically smelts ores while mining.
Tier: Basic
Level: 1-4
Tool: Pickaxe
Glowing - Gives you permenant night vision effect.
Tier: Basic
Level: 1-1
Tool: Helmet
Diver - Ability to breathe underwater.
Tier: Basic
Level: 1-1
Tool: Helmet
Saturated - Lose hunger slower.
Tier: Basic
Level: 1-3
Tool: Any Armor
Swap - Chance to be teleported behind your opponent.
Tier: Basic
Level: 1-5
Tool: Weapon
Freeze - Chance to freeze your opponent in place.
Tier: Basic
Level: 1-2
Tool: Weapon
Reflector - Chance to reflect arrows.
Tier: Basic
Level: 1-5
Tool: Leggings
Ghast - Chance to shoot fireballs instead of arrows.
Tier: Basic
Level: 1-3
Tool: Bow
Scavenger - Chance to drop extra ores while mining.
Tier: Basic
Level: 1-5
Tool: Pickaxe
Strength - Gives permanent strength effect.
Tier: Rare
Level: 1-2
Tool: Weapon
Thor - Chance to strike your opponent with lightning.
Tier: Rare
Level: 1-5
Tool: Weapon, Bow
Obsidian - Destroyer Chance to insta-break obsidian.
Tier: Rare
Level: 1-4
Tool: Pickaxe
Springs - Gives you permanent jump boost effect.
Tier: Rare
Level: 1-3
Tool: Boots
Speed - Gives you permanent speed effect.
Tier: Rare
Level: 1-2
Tool: Boots
Hefty - Gives you permanent resistance effect.
Tier: Rare
Level: 1-2
Tool: Any Armor
Nausea - Chance to give your enemy nausea effect.
Tier: Rare
Level: 1-5
Tool: Any Armor
Radioactive - Chance to give nearby players debuff effects.
Tier: Rare
Level: 1-3
Tool: Any Armor
SelfDestruct - Chance to drop a tnt whereever you die.
Tier: Rare
Level: 1-3
Tool: Any Armor
BlastImmune - Makes you immune to all explosions.
Tier: Rare
Level: 1-5
Tool: Any Armor
Shield - Chance to block damage from attacks.
Tier: Rare
Level: 1-4
Tool: Chestplate
Escapist - Chance to give a burst of Speed IV on low HP.
Tier: Rare
Level: 1-1
Tool: Boots
Kevlar - Chance to gain resistance while being attacked.
Tier: Rare
Level: 1-8
Tool: Weapon
Drain - Chance to steal your opponent's xp.
Tier: Rare
Level: 1-5
Tool: Weapon
Counter - Chance to redirect an opponent's attack onto themselves.
Tier: Rare
Level: 1-3
Tool: Leggings
Wound - Chance to cause the bleed effect on your opponent.
Tier: Rare
Level: 1-4
Tool: Weapon
Summoner - Chance to summon Iron Golems to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate
Wolves - Chance to summon wolves to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate
Pushed - Chance to cause extreme knockback.
Tier: Rare
Level: 1-2
Tool: Weapon
Virus - Chance to your opponent weakness.
Tier: Rare
Level: 1-3
Tool: Weapon
Penetrate - Increases the amount of armor damage you do per hit.
Tier: Legendary
Level: 1-5
Tool: Weapon
Quake - Chance to toss your enemy in the air.
Tier: Legendary
Level: 1-5
Tool: Weapon
Overload - Gives you permanent health boost effect.
Tier: Legendary
Level: 1-3
Tool: Chestplate
Revival - Chance to give you health when you are low.
Tier: Legendary
Level: 1-5
Tool: Any Armor
Curse - Chance to give your enemy mining fatigue effect.
Tier: Legendary
Level: 1-2
Tool: Any Armor
Firework - Chance to give you multiple positive potion effects at low health.
Tier: Legendary
Level: 1-3
Tool: Any Armor
Immune - Makes you immune to all debuffs.
Tier: Legendary
Level: 1-5
Tool: Any Armor
Angel - Chance to give Regeneration IV on low HP.
Tier: Legendary
Level: 1-3
Tool: Helmet
MortarStrike - Chance to strike your opponent with lightning.
Tier: Legendary
Level: 1-6
Tool: Weapon
Behead - Chance to drop your opponent's head upon death.
Tier: Legendary
Level: 1-6
Tool: Weapon
Flashbang - Chance to blind enemies with particles.
Tier: Legendary
Level: 1-8
Tool: Helmet
FrostWalker - Walk on water leaving behind an icy trail.
Tier: Legendary
Level: 1-1
Tool: Boots
LavaWalker - Walk on lava leaving behind an glass trail.
Tier: Legendary
Level: 1-1
Tool: Boots
SlingShot - Chance to do double damage with a bow.
Tier: Legendary
Level: 1-3
Tool: Bow
Sneaky - Chance to go invisible for 5 seconds.
Tier: Legendary
Level: 1-5
Tool: Chestplate
Experience - Increases the amount of experience dropped from mobs.
Tier: Divine
Level: 1-5
Tool: Weapon
Lifesteal - Chance to steal a heart from your opponent.
Tier: Divine
Level: 1-5
Tool: Weapon
Meteor - Chance to have overpowered fireballs hit your opponent.
Tier: Divine
Level: 1-10
Tool: Chestplate
KillAura - Chance to deal damage to all nearby players.
Tier: Divine
Level: 1-6
Tool: Weapon
Immolation - Does insane damage and sets nearby players on fire.
Tier: Divine
Level: 1-4
Tool: Weapon
Pyro - Chance to do double damage if the opponent is on fire.
Tier: Divine
Level: 1-3
Tool: Weapon
Barbarian - Does more damage if your opponent is using an axe.
Tier: Divine
Level: 1-4
Tool: Weapon
Enrage - Do more damage at lower health.
Tier: Divine
Level: 1-3
Tool: Weapon
Reveal - Reveal a random piece of your opponent's armor.
Tier: Divine
Level: 1-8
Tool: Weapon
Rage - Multiplies the damage dealt based on your combo.
Tier: Immortal
Level: 1-6
Tool: Weapon
Coins I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.
Gear type: Weapons
Tier: Immortal
Bouncer I-VIII:
Sneak + Right-Click to activate the ability to bounce arrow damage back at enemies for 15-36 seconds.
Gear type: Weapons
Tier: Immortal
Ninja I-IV:
Sneak + Right-Click to activate the ability to go invisible for a short amount of time.
Gear type: Weapons
Tier: Immortal
Blocking I-III:
Sneak + Right-Click to activate the ability to take less damage based on your level for 15-30 seconds.
Gear type: Weapons
Tier: Immortal
Blast I-I:
Mine blocks in a 3x3 radius.
Gear type: Pickaxe
Tier: Immortal
Protected I-VI:
Decreases damage taken to your armor.
Gear type: Any Armor
Tier: Immortal
Heads I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.
Gear type: Weapons
Tier: Special
Config:
Code (Text):
prefix: '&c&lPvPing Enchantments &f&l>'
MaxEnchantsOnItem: 9
DownGradingEnabled: 0
BasicBook:
Name: '&b&lBasic Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&fBasic enchantment book.'
Tier: Basic
RareBook:
Name: '&a&lRare Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&aRare &7enchantment book.'
Tier: Rare
LegendaryBook:
Name: '&6&lLegendary Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&6Legendary &7enchantment book.'
Tier: Legendary
DivineBook:
Name: '&c&lDivine Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&cDivine &7enchantment book.'
Tier: Divine
ImmortalBook:
Name: '&4&lImmortal Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&4Immortal &7enchantment book.'
Tier: Immortal
SpecialBook:
Name: '&e&lSpecial Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&eSpecial &7enchantment book.'
Tier: Special
WhiteScroll:
Name: '&eWhite Scroll'
Lore:
- '&7Prevents an enchantment from being destroyed'
- '&7due to a failed enchantment book.'
- '&ePlace scroll on item to apply.'
BlackScroll:
Name: '&f&lBlack Scroll'
Lore:
- '&7Takes one enchantment off your item'
- '&7and gives it as a book!'
- '&ePlace scroll on item to apply.'
TransmogScroll:
Name: '&5&lTransmog Scroll'
Lore:
- '&7Counts up all enchantments and adds'
- '&7that number to the display name of your item'
- '&ePlace scroll on item to apply.'
TinkererExp:
WhiteScroll: 1
VanillaEnchantments:
ProjectileProtection1: 1
ProjectileProtection2: 1
ProjectileProtection3: 1
ProjectileProtection4: 1
ProjectileProtection5: 1
BlastProtection1: 1
BlastProtection2: 1
BlastProtection3: 1
BlastProtection4: 1
BlastProtection5: 1
Protection1: 1
Protection2: 1
Protection3: 1
Protection4: 1
Protection5: 1
FeatherFalling1: 1
FeatherFalling2: 1
FeatherFalling3: 1
FeatherFalling4: 1
FeatherFalling5: 1
FireProtection1: 1
FireProtection2: 1
FireProtection3: 1
FireProtection4: 1
FireProtection5: 1
Special:
Heads1: 1
Heads2: 1
Heads3: 1
Heads4: 1
Heads5: 1
Heads6: 1
Heads7: 1
Heads8: 1
Heads9: 1
Heads10: 1
Immortal:
Coins1: 1
Coins2: 1
Coins3: 1
Coins4: 1
Coins5: 1
Coins6: 1
Coins7: 1
Coins8: 1
Coins9: 1
Coins10: 1
Blast1: 1
Rage1: 1
Rage2: 1
Rage3: 1
Rage4: 1
Rage5: 1
Rage6: 1
Protected1: 1
Protected2: 1
Protected3: 1
Protected4: 1
Protected5: 1
Protected6: 1
Bouncer1: 1
Bouncer2: 1
Bouncer3: 1
Bouncer4: 1
Bouncer5: 1
Bouncer6: 1
Bouncer7: 1
Bouncer8: 1
Blocking1: 1
Blocking2: 1
Blocking3: 1
Ninja1: 1
Ninja2: 1
Ninja3: 1
Ninja4: 1
Divine:
Reveal1: 1
Reveal2: 1
Reveal3: 1
Reveal4: 1
Reveal5: 1
Reveal6: 1
Reveal7: 1
Reveal8: 1
Enrage1: 1
Enrage2: 1
Enrage3: 1
Barbarian1: 1
Barbarian2: 1
Barbarian3: 1
Barbarian4: 1
Pyro1: 1
Pyro2: 1
Pyro3: 1
Immolation1: 1
Immolation2: 1
Immolation3: 1
Immolation4: 1
KillAura1: 1
KillAura2: 1
KillAura3: 1
KillAura4: 1
KillAura5: 1
KillAura6: 1
Meteor1: 1
Meteor2: 1
Meteor3: 1
Meteor4: 1
Meteor5: 1
Meteor6: 1
Meteor7: 1
Meteor8: 1
Meteor9: 1
Meteor10: 1
Lifesteal1: 1
Lifesteal2: 1
Lifesteal3: 1
Lifesteal4: 1
Lifesteal5: 1
Experience1: 1
Experience2: 1
Experience3: 1
Experience4: 1
Experience5: 1
Legendary:
Sneaky1: 1
Sneaky2: 1
Sneaky3: 1
Sneaky4: 1
Sneaky5: 1
SlingShot1: 1
SlingShot2: 1
SlingShot3: 1
LavaWalker1: 1
FrostWalker1: 1
Flashbang1: 1
Flashbang2: 1
Flashbang3: 1
Flashbang4: 1
Flashbang5: 1
Flashbang6: 1
Flashbang7: 1
Flashbang8: 1
Behead1: 1
Behead2: 1
Behead3: 1
Behead4: 1
Behead5: 1
Behead6: 1
MortarStrike1: 1
MortarStrike2: 1
MortarStrike3: 1
MortarStrike4: 1
MortarStrike5: 1
MortarStrike6: 1
Angel1: 1
Angel2: 1
Angel3: 1
Slice1: 1
Slice2: 1
Slice3: 1
Immune1: 1
Immune2: 1
Immune3: 1
Immune4: 1
Immune5: 1
Firework1: 1
Firework2: 1
Firework3: 1
Curse1: 1
Curse2: 1
Revival1: 1
Revival2: 1
Revival3: 1
Revival4: 1
Revival5: 1
Overload1: 1
Overload2: 1
Overload3: 1
Drunken1: 1
Drunken2: 1
Drunken3: 1
Drunken4: 1
Drunken5: 1
Quake1: 1
Quake2: 1
Quake3: 1
Penetrate1: 1
Penetrate2: 1
Penetrate3: 1
Penetrate4: 1
Penetrate5: 1
Rare:
Strength1: 1
Strength2: 1
Thor1: 1
Thor2: 1
Thor3: 1
Thor4: 1
Thor5: 1
ObsidianDestroyer1: 1
ObsidianDestroyer2: 1
ObsidianDestroyer3: 1
ObsidianDestroyer4: 1
Springs1: 1
Springs2: 1
Springs3: 1
Speed1: 1
Speed2: 1
Hefty1: 1
Hefty2: 1
Nausea1: 1
Nausea2: 1
Nausea3: 1
Nausea4: 1
Nausea5: 1
Radioactive1: 1
Radioactive2: 1
Radioactive3: 1
SelfDestruct1: 1
SelfDestruct2: 1
SelfDestruct3: 1
BlastImmune1: 1
BlastImmune2: 1
BlastImmune3: 1
BlastImmune4: 1
BlastImmune5: 1
Sheild1: 1
Sheild2: 1
Sheild3: 1
Sheild4: 1
Escapist1: 1
Kevlar1: 1
Kevlar2: 1
Kevlar3: 1
Kevlar4: 1
Kevlar5: 1
Kevlar6: 1
Kevlar7: 1
Kevlar8: 1
Counter1: 1
Counter2: 1
Counter3: 1
Wound1: 1
Wound2: 1
Wound3: 1
Wound4: 1
Summoner1: 1
Summoner2: 1
Summoner3: 1
Summoner4: 1
Summoner5: 1
Summoner6: 1
Summoner7: 1
Summoner8: 1
Summoner9: 1
Summoner10: 1
Shotgun1: 1
Shotgun2: 1
Shotgun3: 1
Wolves1: 1
Wolves2: 1
Wolves3: 1
Wolves4: 1
Wolves5: 1
Wolves6: 1
Wolves7: 1
Wolves8: 1
Wolves9: 1
Wolves10: 1
Drain1: 1
Drain2: 1
Drain3: 1
Drain4: 1
Drain5: 1
Pushed1: 1
Pushed2: 1
Virus1: 1
Virus2: 1
Virus3: 1
Basic:
Venom1: 1
Venom2: 1
Venom3: 1
Inky1: 1
Inky2: 1
Inky3: 1
Quickdraw1: 1
Quickdraw2: 1
Ravenous1: 1
Ravenous2: 1
Ravenous3: 1
Ravenous4: 1
Ravenous5: 1
Explosive1: 1
Explosive2: 1
Explosive3: 1
Explosive4: 1
Furnace1: 1
Furnace2: 1
Furnace3: 1
Furnace4: 1
Glowing1: 1
Saturated1: 1
Saturated2: 1
Saturated3: 1
Diver1: 1
Swap1: 1
Swap2: 1
Swap3: 1
Swap4: 1
Swap5: 1
Freeze1: 1
Freeze2: 1
Reflector1: 1
Reflector2: 1
Reflector3: 1
Reflector4: 1
Reflector5: 1
Ghast1: 1
Ghast2: 1
Ghast3: 1
Scavenger1: 1
Scavenger2: 1
Scavenger3: 1
Scavenger4: 1
Scavenger5: 1
Enchanter:
BasicExpCost: 1500
RareExpCost: 5000
LegendaryExpCost: 10000
DivineExpCost: 50000
ImmortalExpCost: 100000
SpecialExpCost: 125000
Tinkerer:
MagicDust:
Special: '&eSpecial Magic Dust &7(Right Click)'
SpecialLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Immortal: '&4Immortal Magic Dust &7(Right Click)'
ImmortalLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Divine: '&cDivine Magic Dust &7(Right Click)'
DivineLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Legendary: '&6Legendary Magic Dust &7(Right Click)'
LegendaryLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Rare: '&aRare Magic Dust &7(Right Click)'
RareLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Basic: '&bBasic Magic Dust (Right Click)'
BasicLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
GoodDust:
Special: '&eSpecial Magic Dust'
SpecialLore:
- '&a+%percent%% Success'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4Immortal Magic Dust'
ImmortalLore:
- '&a+%percent%% Success'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&cDivine Magic Dust'
DivineLore:
- '&a+%percent%% Success'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6Legendary Magic Dust'
LegendaryLore:
- '&a+%percent%% Success'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&aRare Magic Dust'
RareLore:
- '&a+%percent%% Success'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&bBasic Magic Dust'
BasicLore:
- '&a+%percent%% Success'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
PrimalDust:
Special: '&e&lSpecial Magic Dust'
SpecialLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4&lImmortal Magic Dust'
ImmortalLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&c&lDivine Magic Dust'
DivineLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6&lLegendary Magic Dust'
LegendaryLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&a&lRare Magic Dust'
RareLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&b&lBasic Magic Dust'
BasicLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
SuccessLore: '&aSuccess Rate: &7%successlore%%'
EnabledEnchantments:
FrostWalker: 'ENABLED'
LavaWalker: 'ENABLED'
Strength: 'ENABLED'
In the TinkererExp section, those are all the amounts of exp that will be put onto the actual exp bottle.
%percent% is the percent that will be added to the success rate section.
Enchants File:
Code (Text):
# Welcome to the enchants.yml file.
# Here you can edit the details of enchants, such as its display name,
# Description and whether or not the enchant is active or not.
# Any "String" that you see in this file can have colours using the global minecraft
# Colour codes (&b, &a, &1, etc..) which will override any of the plugins colour codes
# There will be more coming into this file, which will allow you to edit things such as
# the maximum power of an enchant, until then this file should allow you to make the
# enchants easier to suit your server!
# You can apply any changes in this file without restarting your server by using the
# "/pereload" command
# Any questions feel free to ask NavyDev on Spigot
# or join the discord: https://discordapp.com/invite/MycPJxQ
Venom:
DisplayName: "Venom"
Description:
- "Adds the chance to strike your enemy with"
- "poison."
Active: TRUE
Inky:
DisplayName: "Inky"
Description:
- "Adds the chance to blind your"
- "enemys."
Active: TRUE
Quickdraw:
DisplayName: "Quickdraw"
Description:
- "Gives you permanent"
- "haste effect."
Active: TRUE
Ravenous:
DisplayName: "Ravenous"
Description:
- "Adds the chance to affect your"
- "enemys with the hunger effect."
Active: TRUE
Explosive:
DisplayName: "Explosive"
Description:
- "Chance to cause an explosion on"
- "impact."
Active: TRUE
Furnace:
DisplayName: "Furnace"
Description:
- "Automatically smelts ores while"
- "mining."
Active: TRUE
Glowing:
DisplayName: "Glowing"
Description:
- "Gives you permenant night vision"
- "effect."
Active: TRUE
Diver:
DisplayName: "Diver"
Description:
- "Ability to breathe"
- "underwater."
Active: TRUE
Saturated:
DisplayName: "Saturated"
Description:
- "Lose hunger"
- "slower."
Active: TRUE
Swap:
DisplayName: "Swap"
Description:
- "Adds the chance to be teleported behind"
- "your opponent."
Active: TRUE
Freeze:
DisplayName: "Freeze"
Description:
- "Adds the chance to freeze your"
- "opponent in place."
Active: TRUE
Reflector:
DisplayName: "Reflector"
Description:
- "Adds the chance to reflect"
- "arrows."
Active: TRUE
Ghast:
DisplayName: "Ghast"
Description:
- "Adds the chance to shoot fireballs"
- "instead of arrows."
Active: TRUE
Scavenger:
DisplayName: "Scavenger"
Description:
- "Adds the chance to drop extra ores while"
- "mining."
Active: TRUE
Strength:
DisplayName: "Strength"
Description:
- "Gives permanent strength"
- "effect."
Active: TRUE
Thor:
DisplayName: "Thor"
Description:
- "Chance to strike your opponent"
- "with lightning."
Active: TRUE
Obsidian-Destroyer:
DisplayName: "Obsidian Destroyer"
Description:
- "Chance to insta-break"
- "obsidian."
Active: TRUE
Springs:
DisplayName: "Springs"
Description:
- "Gives you permanent jump boost"
- "effect."
Active: TRUE
Speed:
DisplayName: "Speed"
Description:
- "Gives you permanent speed"
- "effect."
Active: TRUE
Hefty:
DisplayName: "Hefty"
Description:
- "Gives you permanent resistance"
- "effect."
Active: TRUE
Nausea:
DisplayName: "Nausea"
Description:
- "Adds the chance to give your enemy nausea"
- "effect."
Active: TRUE
Radioactive:
DisplayName: "Radioactive"
Description:
- "Adds the chance to give nearby players"
- "debuff effects."
Active: TRUE
SelfDestruct:
DisplayName: "Self Destruct"
Description:
- "Adds the chance to drop a tnt whereever"
- "you die."
Active: TRUE
BlastImmune:
DisplayName: "Blast Immune"
Description:
- "Makes you immune to all"
- "explosions."
Shield:
DisplayName: "Shield"
Description:
- "Adds the chance to block damage from"
- "attacks."
Active: TRUE
Escapist:
DisplayName: "Escapist"
Description:
- "Chance to give a burst of Speed IV"
- "on low HP."
Active: TRUE
Kevlar:
DisplayName: "Kevlar"
Description:
- "Chance to gain resistance"
- "while being attacked."
Active: TRUE
Drain:
DisplayName: "Drain"
Description:
- "Chance to steal your opponent's"
- "xp."
Active: TRUE
Counter:
DisplayName: "Counter"
Description:
- "Chance to redirect an opponent's"
- "attack onto themselves."
Active: TRUE
Wound:
DisplayName: "Wound"
Description:
- "Chance to cause the bleed effect"
- "on your opponent."
Active: TRUE
Summoner:
DisplayName: "Summoner"
Description:
- "Chance to summon Iron Golems to"
- "help defend you in battle."
Active: TRUE
Wolves:
DisplayName: "Wolves"
Description:
- "Chance to summon wolves to"
- "help defend you in battle."
Active: TRUE
Pushed:
DisplayName: "Pushed"
Description:
- "Chance to cause extreme"
- "knockback."
Active: TRUE
Virus:
DisplayName: "Virus"
Description:
- "Chance to your opponent"
- "weakness."
Active: TRUE
Penetrate:
DisplayName: "Penetrate"
Description:
- "Increases the amount of armor"
- "damage you do per hit."
Active: TRUE
Quake:
DisplayName: "Quake"
Description:
- "Chance to toss your enemy in"
- "the air."
Active: TRUE
Overload:
DisplayName: "Overload"
Description:
- "Gives you permanent health boost"
- "effect."
Active: TRUE
Revival:
DisplayName: "Revival"
Description:
- "Chance to give you health"
- "when you are low."
Active: TRUE
Curse:
DisplayName: "Curse"
Description:
- "Chance to give your enemy"
- "mining fatigue effect."
Active: TRUE
Firework:
DisplayName: "Firework"
Description:
- "Chance to give you multiple"
- "positive potion effects at low health."
Active: TRUE
Immune:
DisplayName: "Immune"
Description:
- "Makes you immune to all"
- "debuffs."
Active: TRUE
Angel:
DisplayName: "Angel"
Description:
- "Chance to give Regeneration IV"
- "on low HP."
Active: TRUE
MortarStrike:
DisplayName: "MortarStrike"
Description:
- "Chance to strike your opponent with"
- "lightning."
Active: TRUE
Behead:
DisplayName: "Behead"
Description:
- "Chance to drop your opponent's"
- "head upon death."
Active: TRUE
Flashbang:
DisplayName: "Flashbang"
Description:
- "Chance to blind enemies with"
- "particles."
Active: TRUE
FrostWalker:
DisplayName: "Frost Walker"
Description:
- "Walk on water leaving behind"
- "an icy trail."
Active: TRUE
LavaWalker:
DisplayName: "Lava Walker"
Description:
- "Walk on lava leaving behind"
- "an glass trail."
Active: TRUE
SlingShot:
DisplayName: "Sling Shot"
Description:
- "Chance to do double damage"
- "with a bow."
Active: TRUE
Sneaky:
DisplayName: "Sneaky"
Description:
- "Chance to go invisible for"
- "5 seconds."
Active: TRUE
Experience:
DisplayName: "Experience"
Description:
- "Increases the amount of"
- "experience dropped from mobs."
Active: TRUE
Lifesteal:
DisplayName: "Life Steal"
Description:
- "Chance to steal a heart"
- "from your opponent."
Active: TRUE
Meteor:
DisplayName: "Meteor"
Description:
- "Chance to have overpowered fireballs"
- "hit your opponent."
Active: TRUE
KillAura:
DisplayName: "Kill Aura"
Description:
- "Chance to deal damage to"
- "all nearby players."
Active: TRUE
Immolation:
DisplayName: "Immolation"
Description:
- "Does insane damage and sets"
- "nearby players on fire."
Active: TRUE
Pyro:
DisplayName: "Pyro"
Description:
- "Chance to do double damage if"
- "the opponent is on fire."
Active: TRUE
Barbarian:
DisplayName: "Barbarian"
Description:
- "Does more damage if"
- "your opponent is using an axe."
Active: TRUE
Enrage:
DisplayName: "Enrage"
Description:
- "Do more damage"
- "at lower health."
Active: TRUE
Reveal:
DisplayName: "Reveal"
Description:
- "Reveal a random piece"
- "of your opponent's armor."
Active: TRUE
Coins:
DisplayName: "Coins"
Description:
- "Each level adds another 2% chance of getting"
- "money when you hit a mob/player."
Active: TRUE
Protected:
DisplayName: "Protected"
Description:
- "Decreases damage taken to"
- "your armor."
Active: TRUE
Rage:
DisplayName: "Rage"
Description:
- "Multiplies the damage dealt"
- "based on your combo."
Active: TRUE
Blocking:
DisplayName: "Blocking"
Description:
- "Sneak + Right-Click to activate the ability to take less"
- "damage based on your level for 15-30 seconds."
Active: TRUE
Bouncer:
DisplayName: "Bouncer"
Description:
- "Sneak + Right-Click to activate the ability to bounce arrow"
- "damage back at enemies for 15-36 seconds."
Active: TRUE
Ninja:
DisplayName: "Ninja"
Description:
- "Sneak + Right-Click to activate the ability to go invisible"
- "for a short amount of time."
Active: TRUE
Blast:
DisplayName: "Blast"
Description:
- "Mine blocks in a 3x3"
- "radius."
Active: TRUE
Heads:
DisplayName: "Heads"
Description:
- "Each level adds another 2% chance of getting"
- "money when you hit a mob/player."
Active: TRUE
Language File:
Code (Text):
purchased: '&aYou Purchased a Tier {tier} Enchant!'
noLevels: '&cYou do not have enough levels for this!'
success: '&aApplied &b{enchant} &ato your item'
destroy: '&cYour enchantment was destroyed'
permDenied: '&cYou dont have permission to use that command!'
invFull: '&cInventory full!'
sentScroll: '&aSent White Scroll to {player}'
whiteScroll: '&aWhite Scroll Protection saved you from losing {enchant}'
{tier} is the tier of the book purchased.
{enchant} is the enchantment applied.
{player} is the player.
{enchant} is the enchant lost.
Remember that each placeholder is in order by message, and they can only be used where they are used in the example.
Optional dependencies:
- BeastXpWithdraw - if you want the tinkerer to work.
- World Guard 6.1
- World Edit 6.1
- FactionsUUID
Video Tutorial:
Could come soon!
Plugin terms:
- You may NOT take credit for this plugin.
- You may NOT resell/repost this plugin to other people.
- You may NOT decompile this plugin.
- You may NOT make another download link.
- You may NOT charge back your purchase.
- If you violate any of these plugin terms, I may remove you from the buyers list.
- I don't need to add requested updates, or update it frequently. It is my choice when I choose to make an update.
- Under no circumstance can I be blamed if something bad happens to your server/player base as a result to a bug.
- The service that comes with this plugin is my choice, I am allowed to choose whether or not to give my services to a buyer based on the way they treat me.
- I am allowed to ignore service if (you) waste my time, be extremely rude, or give me a difficult time.
- These terms can change at any time.
If you don't like what I have built after purchasing and reading these terms, I will refund you.
Goals:
- 10
- 25
- 50
- 100
- 200 Incomplete
- 500 Incomplete
Bugs:
If you have any bugs please do not rate my resource about the bug, contact me in the discussion first or pm me! Thanks!
Note that this plugin could have bugs that I missed when testing. Note that there were no bugs that I saw when I tested it. Thanks!
Updates:
You are paying for the version of the plugin at the time of the transaction. Future and previous versions are considered as a 'bonus' and extreme harassment or spammy messages will result in your account being removed from the buyer's list.
Constructive and useful feedback will always be accepted!
For fast support and/or ability to contact me quicker you may join my discord: https://discord.gg/MycPJxQ