Pocket Games [1.8 - 1.12.2] | Premium Minigames |

NULLED Pocket Games [1.8 - 1.12.2] | Premium Minigames | 1.5.1

No permission to download
Tested Minecraft Versions:
  • 1.8
  • 1.9
  • 1.10
  • 1.11
  • 1.12

Pocket Games (PG) is a large Minecraft GUI minigames plugin featuring many different games ranging from well-known games such as 2048, Flappy Bird and Simon Says to unique custom games only found in this plugin! PG is highly customizable in almost every aspect. Customize the main game menu, game items, hotbar items, individual rewards based on game and position, all messages and much, much more!

PG is a great addition to any type of server! Make sure your players remain entertained and let them spend their time competing for the highest scores, rewards or just for fun. Every game has been given a considerable amount of time to not only make sure they work without any issues but also making them aesthetically pleasing and interesting to play.




This is a short gameplay preview from eleven Pocket Games. The preview is the release version (1.0.0) and has been sped up to around 4x regular speed. Some games shown here have been improved since then.



Huge shoutout to SoulStriker/BillyCoolDude for making this plugin showcase/tutorial. The video was created in Pocket Games version 1.3.0 in Minecraft 1.8.8.













Inventory Setup:



Aliases: [pocketgames, pg, pocket, pocketg, pgames]
- /pg help_________________________- Help/Info
- /pg menu [player]________________- Open the Main Menu
- /pg play <game> [player]_________- Play the specified game.
- /pg highscore <game> [player]____- View the highscore for the specified game.
- /pg reset file <file> [section]__- Reset a config file to default or a section.
- /pg reset database
_______- Reset the whole database or just a table.
- /pg reload_______________________- Reload all config files.
- /pg list_________________________- Open a dynamic interactive game list.

Please use this wiki page for an in-depth description of each command and the corresponding permission. Furthermore, non-command related permissions, game ID´s, and default setup.


P ocket G ames is packed with features and functionality. Every detail, small or large, has been carefully thought through to make sure all features live up to the high standard I wish to convey. The features listed below only scratches the surface of what P ocket G ames has to offer.
  • MySQL support.
  • 11 fun unique games.
  • Reward queing option.
  • Extremely configurable.
  • World blacklisting option.
  • Interactive dynamic list command.
  • Execute commands for other players.
  • Start games for players through console.
  • Reset and reload any config file in-game.
  • Customizable dynamic sudo-able play command.
  • Navigate to any game through commands and/or GUIs.
  • Custom command rewards globally, for each game, and each position.
And a lot more!


Code (YAML):

#---------------------------------------------------------------#
# ___ ___ ___ _ _____ _____ ___ _ __ __ ___ ___
# | _ \/ _ \ / __| |/ / __|_ _| / __| /_\ | \/ | __/ __|
# | _/ (_) | (__| ' <| _| | | | (_ |/ _ \| |\/| | _|\__ \
# |_| \___/ \___|_|\_\___| |_| \___/_/ \_\_| |_|___|___/
#
# By: Benz56
#---------------------------------------------------------------#

# Most of the plugins configuration options is located in the other files.


# Disable specific worlds: (Case-sensitive)
# - This only disables playing games in those worlds.
# - leave blank to enable all worlds.
# - Bypassed by console commands.
worldBlacklist:
#- world
#- world_nether


# MySQL database support:
# - Disabled by default.
# - The plugin will automatically switch to file if the connection fails.
# - database: is converted to lowercase. All tables are also lowercase.
# - Please use stop/start or /reload if changing MySQL settings. Not /pg reload!
MySQL:
enabled: true
host: localhost
database: pocketgames
port: 3306
username: root
password: password

Code (YAML):

# This is a Highscore file for all Pocket Games.
# Every game has a minimum_score/maximum_time and five positions each containing a player and score.
# 'minimum_score' represents the lowest score needed to enter the high score.
# 'maximum_time' represents the max time in seconds you can take in order to enter the high score.
# Everything can be edited though it is advised only manually editing the values for minimum_score and maximum_time.
# 'minimum_score' and 'maximum_time' cannot be 0, null, negative or decimal!

DiamondCollect:
minimum_score: 10
'1':
player: ''
score: 0
'2':
player: ''
score: 0
'3':
player: ''
score: 0
'4':
player: ''
score: 0
'5':
player: ''
score: 0
AppleCatch:
minimum_score: 30
'1':
player: ''
score: 0
'2':
player: ''
score: 0
'3':
player: ''
score: 0
'4':
player: ''
score: 0
'5':
player: ''
score: 0

Etc...

Code (YAML):

# This is a Message file for all Pocket Games.
# All messages are fully customizable and support color codes, formatting and ASCII symbols.
# Set the prefix and use %prefix% to add the plugins prefix to a message.
# Leave a message blank ('') to disable it.

Prefix: '&7[&ePocket Games&7]'
Messages:
noPermission: '%prefix% &cYou do not have permission to do this!'
reloadKick: '%prefix% &cServer reload. Kicked from game!'
playerOnly: '%prefix% &cCommand can only be used as a Player!'
configReload: '%prefix% &aConfiguration files successfully reloaded!'
unknownGame: '%prefix% &cUnknown game!'
noCommands: Unknown command. Type "/help" for help.
unknownCommand: '%prefix% &cUnknown command!'
invalidArgs: '%prefix% &cInvalid args!'
invalidFile: '%prefix% &cInvalid filename!'
fileReset: '%prefix% &a&n%file%&a has been successfully reset!'
sectionFileReset: '%prefix% &a&n%section%&a in &a&n%file%&a has been successfully reset!'
databaseNotEnabled: '%prefix% &cDatabase is not enabled!'
databaseReset: '%prefix% &aDatabase has been successfully reset!'
databaseTableReset: '%prefix% &aDatabase table &a&n%table%&a has been successfully reset!'
damaged: '%prefix% &cPlease stand a safe place when playing!'
disabledWorld: '%prefix% &cThis world has been disabled!'
playerNotOnline: '%prefix% &cPlayer is not online!'



Code (YAML):

# This is a rewards file for all Pocket Games.
# Commands are executed as Console and corresponds to the highscore position a player reaches.
# Default is executed if a player did not make the highscore, but cleared 'minimum_points'/'maximum_time'.
# Valid placeholders: %player%, %score%, %time%, %game% & %game_noColor%
# Example reward: (Do not use '/')
#
# DiamondCollect:
# '1':
# rewards:
# - false, broadcast &d&l%player% &ereached first position in &b&lDiamondCollect &ewith a score of %score% points!
# - true, give %player% diamond 1
# - false, msg %player% &aYou just won 100$!
# - false, eco give %player% 100
#
# This would be executed whenever a player reaches the number 1 spot in DiamondCollect.
# GlobalRewards are executed for all games. If '1' in GlobalRewards is set it would be executed as well as the above.
#
# The boolean (true/false) value is used to queue commands until the game inventory is closed again.
# This is used to avoid giving a player items in the Pocket Games inventory and effectively deleting them again on close.
# true = queue, false = execute instantly. Queue ALL commands that reward items. Messages and eco are ok to execute instantly.
# Use this link to watch an in-depth guide on how to configure the rewards correctly:


GlobalRewards:
'1':
rewards: []
'2':
rewards: []
'3':
rewards: []
'4':
rewards: []
'5':
rewards: []
default:
rewards: []
DiamondCollect:
'1':
rewards: []
'2':
rewards: []
'3':
rewards: []
'4':
rewards: []
'5':
rewards: []
default:
rewards: []
AppleCatch:
'1':
rewards: []
'2':
rewards: []
'3':
rewards: []
'4':
rewards: []
'5':
rewards: []
default:
rewards: []

Etc...

Code (YAML):

# Edit items in all of the Pocket Games GUI's.
# Use the in-game GUI's for reference if you are unsure what something changes.
# Items support material names, id's and data values (Default file shows all methods).
# Changing a game header will also change the command along with it.

Menu:
header: '&9&l&nPocket Games Menu!'
border:
enabled: true
name: '&f&l*'
lore: []
glow: false
amount: 1
item: STAINED_GLASS_PANE:11
slots: 0,1,2,3,5,6,7,8,9,17,36,44,45,46,47,48,50,51,52,53
itemFlag: ''
Info:
name: ' &6&l&m--[-&f &e&lPocket Games Info&f &6&l&m-]--'
lore:
- '&7&m-------------------------------'
- ' &f&oPlay awesome GUI Minigames and get '
- ' &f&orewarded for making the highscore! '
- ''
- ' &f&oLeft Click an item in the GUI to play. '
- ' &f&oRight Click to view the highscore list. '
- '&7&m-------------------------------'
glow: false
item: BOOK
amount: 1
slot: 49
itemFlag: ''
noPermission:
name: '&c&lNo Permission'
lore: []
glow: false
item: WOOL:14
amount: 1
showTicks: 20
itemFlag: ''
Games:
DiamondCollect:
enabled: true
header: '&b&lDiamond Collect'
name: ' &6&l&m--[-&f &b&lDiamond Collect&f &6&l&m-]--'
lore:
- ' &f&m---------------------------------&7 '
- ' &eCollect as many Diamonds as you can.'
- ' &eCollecting them increases difficulty.'
- ' &eAvoid the many scattered obstacles'
- ' &eon the constantly transforming map!'
- ' &7&m---------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m--------------------------------&7 '
glow: true
item: DIAMOND
amount: 1
slot: 22
itemFlag: ''
AppleCatch:
enabled: true
header: '&c&lApple Catch'
name: ' &6&l&m--[-&f &c&lApple Catch&f &6&l&m-]--'
lore:
- ' &f&m--------------------------------&7 '
- ' &eCatch as many Apples as you can.'
- ' &eCollecting them increases difficulty.'
- ' &eCollect Super and God Apples worth'
- ' &eup to x5 more than regular Apples!'
- ' &7&m--------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m--------------------------------&7 '
glow: false
item: '322'
amount: 1
slot: 30
itemFlag: ''
FlappyBird:
enabled: true
header: '&3&lFlappy Bird'
name: ' &6&l&m--[-&f &3&lFlappy Bird&f &6&l&m-]--'
lore:
- ' &f&m-----------------------------&7 '
- ' &eFlap as far as you possibly can!'
- ' &eFly through the green tubes to'
- ' &escore points. Colliding with a'
- ' &etube will end the game instantly!'
- ' &7&m-----------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m-----------------------------&7 '
glow: false
item: FEATHER
amount: 1
slot: 31
itemFlag: ''
MatchIt:
enabled: true
header: '&a&lMatch It'
name: ' &6&l&m--[-&f &a&lMatch It&f &6&l&m-]--'
lore:
- ' &f&m------------------------------&7 '
- ' &ePlay an awesome game of Match It!'
- ' &eClick on a block of wool to flip it'
- ' &eMatch items as fast as you can!'
- ' &7&m------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m------------------------------&7 '
glow: true
item: BLAZE_ROD
amount: 1
slot: 32
itemFlag: ''
DinoRun:
enabled: true
header: '&e&lDino Run'
name: ' &6&l&m--[-&f &e&lDino Run&f &6&l&m-]--'
lore:
- ' &f&m-------------------------------&7 '
- ' &eThis game is inspired by the Google'
- ' &eno connection game. Run as far as'
- ' &eyou possibly can while avoiding all'
- ' &ethe Cacti and Birds. Best of Luck!'
- ' &7&m-------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m-------------------------------&7 '
glow: false
item: BONE
amount: 1
slot: 21
itemFlag: ''
'2048':
enabled: true
header: '&2&l2048'
name: ' &6&l&m--[-&f &2&l2048&f &6&l&m-]--'
lore:
- ' &f&m-------------------------------&7 '
- ' &ePlay the highly popular game 2048'
- ' &einside of Minecraft. Get the very'
- ' &eprestigious 2048 tile! Continue'
- ' &eplaying to reach the highest score!'
- ' &7&m-------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m-------------------------------&7 '
glow: false
item: EMPTY_MAP
amount: 1
slot: 23
itemFlag: ''
Super2048:
enabled: true
header: '&d&lSuper 2048'
name: ' &6&l&m--[-&f &d&lSuper 2048&f &6&l&m-]--'
lore:
- ' &f&m--------------------------------&7 '
- ' &eStandard 2048 just does not cut it'
- ' &efor you? Play Super 2048 and push'
- ' &ethe limits of 2048! This board is 9'
- ' &eslots wide and 6 slots tall. Good luck!'
- ' &e&oThis game can take many hours to end!'
- ' &7&m--------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m--------------------------------&7 '
glow: true
item: MAP
amount: 1
slot: 24
itemFlag: ''
SimonSays:
enabled: true
header: '&9&lSimon Says'
name: ' &6&l&m--[-&f &9&lSimon Says&f &6&l&m-]--'
lore:
- ' &f&m--------------------------------&7 '
- ' &eCheck your memory capabilities in a'
- ' &eMinecraft replica of Simon Says!'
- ' &eRemember the order of many colors'
- ' &ein a list that keeps on getting longer!'
- ' &e&oHow many colors can you remember?'
- ' &7&m--------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m--------------------------------&7 '
glow: false
item: '349:3'
amount: 1
slot: 33
itemFlag: ''
GapJump:
enabled: true
header: '&a&lGap Jump'
name: ' &6&l&m--[-&f &a&lGap Jump&f &6&l&m-]--'
lore:
- ' &f&m---------------------------------&7 '
- ' &eJump from island to island in this fun'
- ' &elittle minigame. Click to charge, then'
- ' &eclick again to launch and hopefully'
- ' &eyou''ll touch down on the next island!'
- ' &7&m---------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m---------------------------------&7 '
glow: false
item: GRASS
amount: 1
slot: 20
itemFlag: ''
WhacAMole:
enabled: true
header: '&2&lWhac A Mole'
name: ' &6&l&m--[-&f &2&lWhac a Mole&f &6&l&m-]--'
lore:
- ' &f&m---------------------------------&7 '
- ' &eWhac-a-Mole recreated in Minecraft!'
- ' &eWhac as many moles as you possibly'
- ' &ecan in 60 seconds! The minigame gets'
- ' &eprogressively more difficult the more'
- ' &emoles you whac. Equip your hammer!'
- ' &7&m---------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m---------------------------------&7 '
glow: false
item: IRON_SPADE
amount: 1
slot: 29
itemFlag: HIDE_ATTRIBUTES
Hotbar:
SoundToggle:
enabled:
name: '&eSound: &aEnabled'
lore: []
glow: false
item: '25'
amount: 1
slot: 0
itemFlag: ''
disabled:
name: '&eSound: &cDisabled'
lore: []
glow: false
item: '25'
amount: 1
slot: 0
itemFlag: ''
EndGame:
name: '&eEnd Game'
lore: []
glow: false
item: '121'
amount: 1
slot: 2
itemFlag: ''
Restart:
name: '&eRestart Game'
lore: []
glow: false
item: '368'
amount: 1
slot: 4
itemFlag: ''
MainMenu:
name: '&eMain Menu'
lore: []
glow: false
item: '427'
amount: 1
slot: 6
itemFlag: ''
PlayAgain:
name: '&aPlay Again'
lore: []
glow: false
item: WOOL:5
amount: 1
slot: 22
itemFlag: ''
Close:
name: '&cClose'
lore: []
glow: false
item: BARRIER
amount: 1
slot: 8
itemFlag: ''
Countdown:
enabled: true
Numbers:
name: '&f&l*'
lore: []
glow: false
item: STAINED_GLASS_PANE:11
amount: 1
itemFlag: ''
Underline:
enabled: true
name: '&f&l*'
lore: []
glow: false
item: STAINED_GLASS_PANE:15
amount: 1
itemFlag: ''
Filler:
enabled: true
name: '&7&l*'
lore: []
glow: false
item: STAINED_GLASS_PANE:0
amount: 1
itemFlag: ''
GameOver:
border:
enabled: true
name: '&f&l*'
lore: []
glow: false
amount: 1
item: STAINED_GLASS_PANE:11
slots: 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,44,45,46,47,48,49,50,51,52,53
itemFlag: ''
Result:
points:
name: ' &6&l&m--[-&f &a&lScore&f &6&l&m-]--'
lore1:
- ' &f&m-----------------------------&7 '
- ' &eYou scored %points% Points!'
- ''
- ' &7&oYou need a minimum of %minPoints% Points'
- ' &7&oto enter the Highscore rankings.'
- ' &f&m-----------------------------&7 '
lore2:
- ' &f&m-----------------------------&7 '
- ' &eYou scored %points% Points!'
- ''
- ' &e&oYou entered the Highscore!'
- ' &f&m-----------------------------&7 '
glow: false
item: PAPER
amount: 1
slot: 31
itemFlag: ''
time:
name: ' &6&l&m--[-&f &a&lTime&f &6&l&m-]--'
lore1:
- ' &f&m-----------------------------&7 '
- ' &eYour time was %time% Seconds!'
- ''
- ' &7&oYou were too slow. You can take'
- ' &7&ono more than %maxTime% Seconds in order'
- ' &7&oto enter the Highscore rankings.'
- ' &f&m-----------------------------&7 '
lore2:
- ' &f&m-----------------------------&7 '
- ' &eYour time was %time% Seconds!'
- ''
- ' &e&oYou entered the Highscore!'
- ' &f&m-----------------------------&7 '
glow: false
item: WATCH
amount: 1
slot: 31
itemFlag: ''
Highscore:
border:
enabled: true
name: '&f&l*'
lore: []
glow: false
amount: 1
item: STAINED_GLASS_PANE:11
slots: 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44
itemFlag: ''


Below is a preview of a userdata file containing a single player.
Code (YAML):
# This file contains the userdata of players who play Pocket Games.
# MaxInactivity is the maximum time (in days) userdata is saved for for each player.
# Inactivity means not playing any Pocket Games. Inactivity is reset whenever a game is started.
# Set to -1 to never delete any userdata. Set to 0 to never save.
# If set to 0 Pocket Games will only store userdata until reload/restart.
# It is advised that you never edit any userdata manually. Especially not the saves!

MaxInactivity: 30
Players:
a0513513-a813-47fd-b825-7c727aa20dc0:
player: Benz56
timestamp: 1510439596
sound: true
Saves:
'2048': 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
Super2048: 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




Installing P ocket G ames is as easy as with any other plugin. Follow the steps below and you are good to go. P ocket G ames remain completely hidden to all players (Except OPs) if they have no permission associated with PG . I strongly recommend following step 4 before allowing your players to interact with PG , to ensure PG is setup exactly the way you desire.

1. Purchase and download P ocket G ames.
2. Drag & drop it into your plugins folder.
3. Start/reload/restart your server.
4. Configure the plugin to your liking. All files except for settings.yml is somewhat self-explanatory. Use this when editing settings.yml.
Step 4 is optional though strongly recommended.
Versions 1.8 - 1.12.2 are supported. All features are supported in all versions. Currently, tested versions are:
1.8, 1.8.8, 1.9, 1.10, 1.11.2, 1.12, 1.12.2



Pocket Games is a rather large and highly customizable plugin. Explaining everything on this page does not seem feasible therefore I have created a P ocket G ames GitHub wiki page. Please take a look at the wiki page here to get a better idea of the many configurable options PG has to offer.



By purchasing Pocket Games you agree to the following Terms of Service:
  • You are not allowed to file a chargeback or PayPal dispute.
  • You are not allowed to use Pocket Games on more than one Minecraft server/network.
  • You are not allowed to redistribute Pocket Games under any circumstances.
  • You must have read the entire description on this page before purchasing.
  • Posting bad reviews based on bugs, missing features, or similar before contacting me personally results in the immediate revocation of your access.
  • I reserve the right to change these terms at any time and you agree to abide by the most recent version of the terms.
  • I retain the right to revoke your access to Pocket Games if you violate any terms above.
Author
Direct-Leaks.com
Downloads
89
Views
163
First release
Last update
Rating
3.00 star(s) 2 ratings

More resources from Direct-Leaks.com

Latest updates

  1. Update to latest

    Update
  2. [1.5.0] New Game & improvements!

    Changes: New Game - NameIt: The objective is to score as many points as possible. One point...

Latest reviews

Update pls!
Ya boi Brownie... NOOT NOOT
Keep it up boi! Good leak
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