Parkour |1.8.8 up to 1.12.2

NULLED Parkour |1.8.8 up to 1.12.2 2.0.1

No permission to download
https://www.spigotmc.org/resources/parkour-1-8-8-up-to-1-12-2.30599/

Tested Minecraft Versions:
  • 1.8
  • 1.9
  • 1.10
  • 1.11
  • 1.12
Languages Supported:
English, Slovak, Czech


New version 2.0.0 is here, enjoy :smile:

Parkour, arcade game, is game for one Player. Player’s goal is to reach the finish(EndPoint) of created Map. A map contains some barriers, which player has to overcome. (Jump over, climb)
The player could be rewarded, with whatever you want. Each map has stats, so players can beat other players, so they spend more time on Parkour maps.
The resource is fully customizable and contains more than 20 features(Look below). It supports two economy plugins and BungeCord mode, too!

Config and Language files were changed! It is highly required to update these files. New content of files you can find here below!


Java 8 Required


Global features:
  • Support of versions from 1.8.8 up to 1.12.2
  • Language files to set up messages, which your location requires. (UTF-8 support)
  • Support for storages FILE/MySQL
  • Top three players of a map are displayed in GUI
  • Support of economy Vault/PlayerPoints
  • Support of Multiple maps on one server
  • Support of BungeeCord.
  • GUI as List of Parkour Maps
  • Items with actions (LobbyItems, if BungeeCordMode is enabled and MapItems)
  • Sign and ArmorStand for joining the Map
  • Allowed commands in a map (All commands are disabled while player is in a map. Only /pa command works.)
  • The code of high quality
  • Next configuration in config.yml
Map features:
  • Timer count how long is player in a map
  • Checkpoint allows creating new rescue point. If player fell, he will be moved to last saved CheckPoint.
  • ScoreBoard displays basic stats of map. (Name/MapRecord/PlayerRecord/CheckPoints/Falls)
  • Limited count of Players in a map
  • Titles display necessary messages to the middle of player’s screen
  • ActionBar display current time of player while he is in a map
  • Holograms are spawned above each CheckPoint, Start and Finish
  • Previous Items of players are saved. He receives them back after leave of a map.
  • If player reach “Fall floor”, plugin consider it as fall and player is moved to last saved CheckPoint.
  • Each map can has own Speed. (If you want faster movement)
  • Compass shows direction, where is finish of map. (Works if “RespawnItem” is set to Compass)
  • Player can join the map by step on the JoinBlock. (JoinBlock = Location of start of a map)
  • When player steps on a specific block, he will be carried up(JumpBlock).
  • Player can be rewarded more times a day.
  • When is too many players in map, player can Hide(Show) them.

You can use /pa instead of /parkour
  • /pa - Displays main information about the plugin
  • /pa join <ParkourMap> - Join the parkour map
  • /pa leave - Leave the current parkour map
  • /pa list - Opens GUI with the list of parkour maps
  • /pa create <ParkourMap> - Create parkour map
  • /pa delete <ParkourMap> - Delete parkour map
  • /pa setSpawn<ParkourMap> - Set Spawn(Start) of parkour at location you are standing at
  • /pa setFinish <ParkourMap> - Set finish of parkour map at location you are standing at
  • /pa addCheckpoint <ParkourMap> - Add checkpoint to parkour map at location you are standing at
  • /pa setMainLobby - Set main Lobby at location you are standing at. Players will be teleported there after end parkour map or join the Parkour server if BungeeCordMode is enabled
  • /pa allowMap <ParkourMap> <True/False>- Enable/Disable Parkour map
  • /pa setMoneyReward <ParkourMap> <FirstTimeDouble> <MoreTimesDouble> - Set money reward for winner. Vault or PlayerPoins plugin is required on server!
  • /pa setMapSpeed <ParkourMap> <Number as float from 0.1 to 0.9> - Set walk speed in parkour map.
  • /pa setMaxPlayers <ParkourMap> <Number> - Set how much players can be in one Parkour Map.
  • /pa reload - Reload all necessary files and maps of a plugin.
  • /pa setYLimit <ParkourMap> <Double> - Set Y Limit. If player's location is under YLimit, it is considered as fall.
  • /pa armorStand __JOIN__ <ParkourMap> - Creates ArmorStand to join the Parkour map. (It is recommended to stay max 1 block out of AS, which you want select as join AS)
  • /pa reset map <ParkourMap> - Delete stats of selected map. WARNING! After performing this command is no way how to get stats back!
  • /pa reset player <Player> <ParkourMap>/__ALL__ - delete stats of Player from selected ParkourMap or from all ParkourMaps. WARNING! After performing this command is no way how to get stats back!

  • parkour.player - Allows to use default commands such as Join/Leave/List
  • parkour.admin - Allow to use all commands written above
  • parkour.joinByPass - Allow to join Parkour Map, which is not allowed. (For staff to test it)

Code (Text):
#~~~~~Language~~~~~
#It enables to display message in your speech.
#This plugin gives 3 languages. (EN->English, SK->Slovak, CZ->Czech)
#If you want own language, you can create file in language folder of this plugin. Copy content of previous file,
#paste to new file and translate it. Here set variable language to "name of your created file".
#E.g. I create file ES.yml. -> Here will be language: ES
language: EN

#~~~~~BungeeCord support~~~~~
#!!! WARNING !!! -> You can use this feature only if this plugin is linked with your BungeeCord server!
#
#It opens new ways how to work with this plugin.
# Player receive message(Title) when joins the server.
# Teleport to MainLobby after join
# LobbyItems: ListOfMaps, BackToLobby
#List of lobbies -> Write here name of lobbies, where you want to teleport player after leave Parkour server.
#Plugin select one of it. If you don't want use this feature set lobby to []. E.g. lobby: []
bungeeCord:
enable: false
lobby:
- "Hub01"
- "Hub02"

#~~~~~ScoreBoard~~~~~
#It shows stats from current map.
#(BestPlayer, Your record, CheckPoints, Falls)
allowScoreBoard: true

#~~~~~Broadcast~~~~~
#Sends message to all players, when player done Parkour map. (Typical for single servers. Not Bungee)
allowBroadCastAboutDoneParkour: true

#~~~~~Economy~~~~~
#When player done map, you can reward him with money or... (Other options are below)
#Plugin support two types of economy plugins. Most used Valut and famous PlayerPoints
#Available types: VAULT, POINTS
economy:
enable: false
type: "VAULT"

#~~~~~Multiple Rewards~~~~~
#When player done map first time a day, rewards functions will be performed.
#But you can enable, that player can receive rewards more times a day. (What he receives you can
#configure via commands or in map file)
allowMoreRewardsPerDay: true

#~~~~~Compass direction~~~~~
#If item as RESPAWN is Compass, it shows direction where is finish of map
allowShowDirectionInCompass: true

#~~~~~Storage/Database~~~~~
#All stats of players have to be saved. Plugin support two, most common, types.
#File storage -> All stats are saved and based in plugin folder.
#MySQL storage -> All stats are saved in MySQL database based on server. (If it is at the same machine
#as Parkour server, it is more faster like File storage)
#Available types: FILE, MYSQL
database:
type: "MYSQL"
user: "name"
host: "ip"
database: "db"
password: "password"
#~~~~~Default settings of Map~~~~~
#If you want the same features of each map, this is right place!
#When you create map, these values will be copied into map file. (You do not have to write commands like setYLimit and so on...)
#Detailed explanation below.
#Materials of blocks here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
default:
#Each map is limited by slots. It is not recommended to enable join the same map too many players.
maxPlayers: 16

#In map can be different speed. Allowed range is from 0.1 to 0.9
speed: 0.2

#When player falls, plugin know catch him and move to last reached saved position.
#We offer two types of detection when player's location is considered as fall.
#Both are activated

#First: Y-Limit -> When player's location is under Y coordinate set in map file, plugin consider it as fall.
#Value has to be lower than the lowest position of map path. (Map Path -> Blocks after which, player can reach finish position)
YLimit: 0.0

#Second: FallBlock -> When player is standing on FallBlock, plugin consider it as fall.
#It is recommended to set this "floor" minimal 2 block under map path.
fallBlock: BARRIER

#When player step on specific block, plugin consider it as big jump. So player will be carried up
#by set height.
jumpBlock: DIAMOND_BLOCK
jumpHeight: 1.0

#~~~~~Rewards~~~~~
#Players can receive rewards set in map file. They can receive money(Points, if plugin is linked with PlayerPoints)
#If you don't want command rewards please set there commandsRewardFT: [], commandsRewardMT: []
#Rewards for first time a day:
moneyRewardFT: 50.0
commandsRewardFT:
- say Hello {player} (FirstTime)

#Next Rewards, if player done player more times a day:
moneyRewardMT: 35.0
commandsRewardMT:
- say Hello {player} (MoreTimesADay)

#You can allow commands, which players can perform while player is in the map.
#All other commands will be blocked
allowedCommands:
- parkour
- pa
#You can have type of server, where players can move through the world and find map.
#There is nothing simple like step on ParkourStartPosition and try to done whole map.
#When player steps on start position he automatically joins the Parkour map
joinBlock:
allow: false
#Please don't change it! If you have problem, please write me PM
underStart: 0
#List of items, which player receives after join the Lobby if BungeeCordMode is enabled.
#It is allowed to change material, materialData and slot. Nothing else!
#Don't change variable 'action'!
lobbyItems:
list:
material: "BOOK"
materialData: 0
slot: 1
action: "LIST"
lobby:
material: "WOODEN_DOOR"
materialData: 0
slot: 7
action: "LOBBY"
#List of items, which player receives after join the Parkour map.
#It is allowed to change material, materialData and slot. Nothing else!
#Don't change variable 'action'!
parkourItems:
respawn:
material: "COMPASS"
materialData: 0
slot: 0
action: "RESPAWN"
list:
material: "BOOK"
materialData: 0
slot: 2
action: "LIST"
leave:
material: "WOOD_DOOR"
materialData: 0
slot: 8
action: "LEAVE"
visibility_on:
material: "INK_SACK"
materialData: 10
slot: 6
action: "VISIBILITY"
visibility_off:
material: "INK_SACK"
materialData: 8
slot: 6
action: "VISIBILITY"
reset:
material: "NETHER_STAR"
materialData: 0
slot: 4
action: "RESET"
#List of items, which will be displayed in GUI. (List of Parkours)
#It is allowed to change material, materialData. Nothing else!
GUIItems:
nullSlot:
material: "STAINED_GLASS_PANE"
materialData: 15
NO_PAGE:
material: "PAPER"
materialData: 0
NEXT_PAGE:
material: "EMPTY_MAP"
materialData: 0
PREV_PAGE:
material: "EMPTY_MAP"
materialData: 0
OUT:
material: "SLIME_BALL"
materialData: 0
DONE:
material: "MAGMA_CREAM"
materialData: 0
IN_GAME:
material: "BLAZE_POWDER"
materialData: 0


Config on pastebin.com: https://pastebin.com/j7CtpRvQ
en.yml: https://pastebin.com/qnY7NF4h
sk.yml: https://pastebin.com/iic7A5m8
cz.yml: https://pastebin.com/Hfc2siTq



Join sign
  1. Line: *PARKOUR*
  2. Line: NameOfParkour

This is brief and simple tutorial!
  1. Create MainLobby. This step can be skipped if you have already created main Lobby.
  2. Create Parkour Map.
  3. Set Spawn for Parkour.
  4. Add checkpoints. You have to add it gradually. From start to finish. E.g. No: Start - 3 - 1 - 2 Finish but Start - 1 - 2 - 3 - Finish
  5. Set Finish of Parkour
  6. Optionally. Set walk speed in parkour.
  7. Optionally. Set money reward.
  8. Optionally. Set YLimit.
  9. Optionally. Set MaxPlayers.
  10. Allow map.
  11. Reload files.





  1. You are not permitted to redistribute the plugin in any form, including as a part of any software package.
  2. You are not permitted to decompile or modify the plugin in any form. If you want to add new thing write me!
  3. You will not receive any refunds.
  4. You agree to make an effort to get help (by PM'ing me) if you are having problems, before leaving a review. You will not ask for features in the reviews
  5. We reserve the right to change these Terms at any time, and you agree to abide by the most recent version of this.
  6. Terms valid from 18.10.2016
Author
Direct-Leaks.com
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