AgarthaLib:
Code (Text):
System:
- Reconstruct plugin API
Fix Bugs:
- Fix merge locale language
- Fix actionbar priority system
MyItems:
Code (Text):
Support:
- The items now support with placeholderAPI and MVDWPlaceholder
System:
- Move plugin api to higher priority
- MyItems:
Code (Text):
Sync:
- Add sync to AgarthaLib
API:
- Add plugin API on package "api.praya.myitems.*"
System:
- Optimize all code
Config:
- Add option "Enable_Flat_Damage"
Praya, Yesterday at 5:21 AMReportLike
PlebFerLyfe, Sviatoslav, MineDiVus and 3 others like this.- Version 4.20.1
Fix Bugs:
- Fix hook max health skillapi that return exception
- Fix clear json
Praya, Aug 24, 2017ReportLike
- Version 4.20
System:
- Add support Equipment on Mythic Mobs
Format MythicMobs Equipment:
- <slot> myitems custom <name> [<chance>]
- <slot> myitems generator <generator> [<chance>]
Example MythicMobs Equipment:
- mainhand myitems custom arcane 1
- helmet myitems generator beginner_armor 1
- chestplate myitems generator beginner_armor 1
- leggings myitems generator beginner_armor 1
- boots myitems generator beginner_armor 1
System:
- Add support Equipment on Mythic Mobs
Format MythicMobs Equipment:
- <slot> myitems custom <name> [<chance>]
- <slot> myitems generator <generator> [<chance>]
Example MythicMobs Equipment:
- mainhand myitems custom arcane 1
- helmet myitems generator beginner_armor 1
- chestplate myitems generator beginner_armor 1
- leggings myitems generator beginner_armor 1
- boots myitems generator beginner_armor 1
System:
- Add support with plugin Mythic Mobs
Format MythicMobs Drop:
- "myitems custom <name> [<amount>] [<chance>]"
- "myitems generator <generator> [<loop>] [<amount>] [<chance>]"
- "myitems gems <gems> [<grade>] [<amount>] [<chance>]"
Example MythicMobs Drops:
- "myitems custom arcane 1~2 0.5"
- "myitems generator flame_weapon 1~3 1 0.5"
- "myitems gems amethyst 1~5 1 0.5"
System:
- Add system item type
- Add system item tier
- Add system item generator
Commands:
- Change command item load to "/myitems load <custom/generator> <nameid> [<player>] [<amount>]"
- Add command item drop "/myitems drop <custom/generator> <nameid> <world> <x> <y> <z> [<amount>]"
- Add command socket drop "/socket drop <nameid> <grade> <world> <x> <y> <z> [<amount>]"
File:
- Add item_type.yml
- Add item_tier.yml
- Add item_generator.yml
System:
- Add system grade on socket
- Add system success rate on socket
Commands:
- Change command socket to /socket load <gems> [<grade>] [<player>] [<amount>]
Socket:
- Add main data "Max_Grade"
- Add main data "Type_Item" [Weapon/Armor/Universal]
- Add main data "Base_Success_Rate"
- Add main data "Scale_Success_Rate"
- Change default gems
Fix Bugs:
- Fix bug max health detect
System:
- Change passive effect cooldown method from metadata to hashmap
Fix Bugs:
- Fix bug item effect when put to item frame
- Fix bug item effect when put into chest
System:
- Reconstruct Core Package
- Reconstruct Task Manager
- Reconstruct Player Manager
- Add method on ServerUtil
Attributes:
- Add Debuff
Debuff:
- Add Debuff Blind
- Add Debuff Confuse
- Add Debuff Fatigue
- Add Debuff Slow
- Add Debuff Starve
- Add Debuff Toxic
- Add Debuff Unluck
- Add Debuff Weak
- Add Debuff Wither
Config:
- Add option "Debuffs_Format"
- Add option "Debuff_Weak"
- Add option "Debuff_Slow"
- Add option "Debuff_Blind"
- Add option "Debuff_Confuse"
- Add option "Debuff_Starve"
- Add option "Debuff_Toxic"
- Add option "Debuff_Fatigue"
- Add option "Debuff_Wither"
- Add option "Debuff_Unluck"