Marcely's Bedwars [Many ShopDesigns | Fastest Regenerator | MultiArena or BungeeCord | 180+ Configs]

NULLED Marcely's Bedwars [Many ShopDesigns | Fastest Regenerator | MultiArena or BungeeCord | 180+ Configs] 3.2.5

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IMPORTANT BEFORE UPDATING:
  1. Remove the 'shop.cm2' file (You will lose your shop settings with this update)
  2. We recommend you to remove also these files: 'itemspawners.cm2', 'upgrade-shop.cm2'
  3. Some Addons may or may not break with this update

Added features:
  • It's now possible to have multiple prices&products for an item in the shop
  • Added ID system for the spawners
Improvements:
  • Improved general performance and performance when using /bw reload
  • Recoded and improved the look of the shop config
  • Improved the buy system
Added support:
Fixed bugs:
  • Fixed that players got kicked and the services got reloaded when doing /bw reload while the plugin is already loading
  • Fixed that the scoreboard stayed when leaving the arena
  • Fixed some errors
  • Fixed that you couldn't access stats and achievements after some rounds whereby the holograms and scoreboard also didn't worked
  • Fixed lots of more bugs
API change:
  • Updated ShopBuyEvent
Fixed bugs:
  • Fixed that it is possible to grab items of an unclickable GUI by clicking twice on the item in the player inventory
  • Fixed error with ProtocolLib https://pastebin.com/DV07NePf
  • Fixed that a part of the bed is staying if you are breaking the top
  • Fixed that it's possible to interact with a bed
  • Fixed that the upgrade shop config isn't loading
Added config:
  • teambalance
Fixed bugs:
  • Fixed that the ingame scoreboard doesn't get updated at some events
  • Fixed more compatibly issues with ProtocolLib
  • Fixed that a bed is dropping if breaking the head of it
  • Fixed that the config 'stats-count-deaths-beforebedbroken' is glitchy
  • Fixed that the player doesn't level in PvPLevels
  • Fixed error/crash when loading not existing stats on local
IMPORTANT 1: This version has problems with ProtocolLib: You'll get kicked on join if ProtocolLib is installed. Remove ProtocolLib while you are using this version or just use 3.2.2. This bug will be of course fixed in the next update.

IMPORTANT 2:
Delete the following tables if you are using SQL before updating: 'MBedwars_stats' and 'MBedwars_achievements'. We changed them to be more efficient and more up to date. (All your stats and achievements will be gone! (Only for users, who use SQL)).

Improvements:

  • Added service-system for faster stats&achievements loading
  • Changed caching system for stats&achievements
  • Added ability to use multiple ranking statues with same rank
Added command:
  • /bw arenasgui
Added permissions:
Added configs:
  • rescueplatform-nodamage
  • gui-arenasgui-joinable-item
  • gui-arenasgui-not-joinable-item
  • scoreboard-ingame-teamsleft
Others:
  • Added placeholders for config 'beddestroy-message'
    • {team}
    • {teamcolor}
    • {player}
  • Added config in the shop config: 'price-amount-perm'
  • Removed config 'sql-save-playername'
  • Removed dependency for 'ProtocolLib'
  • Added placeholder in ingame scoreboard '{teamsleft}' (Picture)
  • Added check if an arena is intersecting with an other arena
Fixed bugs:
  • Fixed that signs not updated after and when an arena regenerated
  • Fixed bugs with always-day
  • Fixed error when using TNT https://pastebin.com/SbZtyVeC
  • Fixed error when using GuardDog in 1.11 or an older version https://pastebin.com/1HRzrzMy
  • Fixed that ranking statues won't get loaded
  • Fixed that players can break ranking statues while they are ingame
  • Fixed that in arena setup gui the item 'Set World' is only getting displayed if the regeneration type is world
  • Fixed missing item in arena setup gui to set spectator spawn
  • Fixed that deaths dindn't count in stats if nobody hit the player before he died
  • Fixed that achievements in GUI had wrong names
  • Fixed SQL Error if trying to reconnect
  • Fixed lots of more errors&bugs
API changes:
  • Added 'List<RankingStatueAPI> getStatues(int place)'
  • Added 'List<RankingStatueAPI> getStatues()'
  • Added 'boolean remove()' to 'RankingStatueAPI'
  • Added 'boolean exists()' to 'RankingStatueAPI'
  • Added 'Future<StatsAPI> getPlayerStats(UUID uuid)'
  • Added 'Future<AchievementsAPI> getPlayerAchievementsNow(Player player)'
  • Added 'Future<AchievementsAPI> getPlayerAchievementsNow(UUID uuid)'
  • Removed 'RankingStatueAPI getRanking(int place)'
  • Changed 'StatsAPI getPlayerStats(UUID uuid)' to 'StatsAPI getPlayerStatsNow(UUID uuid)'
  • Changed 'StatsAPI getPlayerStats(OfflinePlayer player)' to 'StatsAPI getPlayerStatsNow(OfflinePlayer player)'
  • Changed 'AchievementsAPI getPlayerAchievements(Player player)' to 'AchievementsAPI getPlayerAchievementsNow(Player player)'
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