Flex AntiCheat - Optimized AntiAura Config

Flex AntiCheat - Optimized AntiAura Config BUILD 3.0.216 BETA

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Flex AntiCheat - Optimized AntiAura Config - Killaura fixes!

Config is updated for the latest version (11.34).
See here the full update log: https://github.com/ItsMennyo/Flex-A...c762de3#diff-673261d5630023c7499c34d9ac1f22b3

If you have found a language mistake, bypass, bug or need help then you can ask/report it here: https://github.com/ItsMennyo/Flex-AntiCheat/issues
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Flex AntiAura Edition - New top layout and spelling errors fixed!

Config is updated for the latest version (11.33).
New top layout.
Spelling errors fixed.
Flight optimisations.
Speed optimisations.
See here the full update log: https://github.com/ItsMennyo/Flex-A...d81f4d4#diff-673261d5630023c7499c34d9ac1f22b3

If you have found a language mistake, bypass, bug or need help then you can ask/report it here: https://github.com/ItsMennyo/Flex-AntiCheat/issues
Flex ➤ AntiAura Edition ➤ Config updated!

Config is updated for the latest version (11.27).
See here the full update log: https://github.com/ItsMennyo/Flex-A...bd13b3e#diff-673261d5630023c7499c34d9ac1f22b3

If you have found a language mistake, bypass, bug or need help then you can ask/report it here: https://github.com/ItsMennyo/Flex-AntiCheat/issues
Flex ➤ AntiAura Edition ➤ General optimisations!

General optimisations has been done.
See here the full update log: https://github.com/ItsMennyo/Flex-A...5060a36#diff-673261d5630023c7499c34d9ac1f22b3

If you have found a language mistake, bypass, bug or need help then you can ask/report it here: https://github.com/ItsMennyo/Flex-AntiCheat/issues
Flex ➤ AntiAura Edition ➤ Config is fully remaked!

The config is updated for the latest version (11.26).
See here the full update log (really big one): https://github.com/ItsMennyo/Flex-A...ce7e3b9#diff-673261d5630023c7499c34d9ac1f22b3

If you have found a language mistake, bypass, bug or need help then you can ask/report it here: https://github.com/ItsMennyo/Flex-AntiCheat/issues
Flex ➤ AntiAura Edition ➤ Config updated for latest version.

Sorry, there have not been a lot of updates lately. This is because I am currently very busy with School. I'm still trying to keep the project up but it's going to be difficult!

But I will remake the config soon just give me some more time to get it good this time.

Config is updated for version 11.25.
Read the full update log here: https://github.com/ItsMennyo/Flex-A...90b9d0065b7feddd9e3e3fbd6523cf9e?diff=unified

If you have found a language mistake, bypass, bug or need help then you can ask/report it HERE.
Flex ➤ AntiAura Edition ➤ Config updated for latest version and general fixes!

Sorry, there have not been a lot of updates lately. This is because I am currently very busy with School. I'm still trying to keep the project up but it's going to be difficult!

  • Updated for AntiAura Version 11.21.
  • In the Angle check is "HackingAngle" changed from 1.5 to 1.4.
  • In the HeadMove check is "LagBackThreshold" changed from 2.5 to 3.0.
  • In the HeadMove check is "CancelMove" changed from 0.25 to 0.2.
  • In the Position check is "SafeHitDecrease" changed from 0.6 to 0.4.
  • In the Position check is "NearDistance" changed from 0.3 to 0.4.
  • In the Position check is "MinHeadMovement" changed from 0.02 to 0.025.
  • In the Accuracy check is "IsMoving2" changed from 0.005 to 0.006.
  • In the Accuracy check is "DistanceAmount" changed from 3.25 to 3.2.
  • In the Accuracy check is "DistanceWeight" changed from 0.5 to 0.6.
  • In the Soup check is "SoupTime" changed from 1.8 to 1.4.
  • In the Soup check is "MaxSpeedWhenMovingInventoryItems" changed from 1.0 to 1.4.
  • In the Soup check is "Threshold" changed from 5 to 3.
  • In the XRay check is "MaxChunksPerIntervalMult" changed from 2 to 1.
  • In the Knockback check is "MinimumKnockbackCheck" changed from 0.2 to 0.1.
  • In the Knockback check is "LowKnockbackValues" changed from 0.3 to 0.4.
  • In the Knockback check is "AmountMoved" changed from 0.8 to 1.4.
  • In the Knockback check is "Threshold" changed from 10 to 6.
  • In the Knockback check is "LowerAmount" changed from 0.6 to 0.5.
  • In the Criticals check is "SafeHitDecrease" changed from 1.5 to 1.8.
  • In the Criticals check is "Threshold" changed from 10 to 6.
  • In the FastEat check is "Time" changed from 1.2 to 1.4.
  • In the FastEat check is "MaxEatingTravelSpeed" changed from 1.3 to 1.6.
  • In the FastEat check is "Threshold" changed from 4 to 2.
  • In the FastEat check is "SafeEatDecrease" changed from 0.8 to 0.5.
  • In the Step check is "Threshold" changed from 8 to 6.
  • In the VelocityAccounting check is "CombatVelocityLeniency" changed from 2.0 to 1.8.
  • In the Spider check is "DragBackThreshold" changed from 0 to 3.
  • In the Jump check is "MaxJumpOnLevelSurface" changed from 5.4 to 5.2.
  • In the Jump check is "Threshold" changed from 10 to 8.
  • In the Flight check is "MaxHeightOffGround" changed from 1.75 to 0.2.
  • In the Speed check is "SpeedLeniency" changed from 0.35 to 0.30.
  • In the Speed check is "Threshold" changed from 12 to 10.
  • In the Speed check is "DragBackThreshold" changed from 8 to 5.
  • In the Speed check is "MaxSneakingSpeed" changed from 1.5 to 1.6.
  • In the NoFall check is "LeniencyTime" changed from 2 to 3.

If you have found a language mistake, bypass, bug or need help then you can ask/report it HERE.
Flex ➤ AntiAura Edition ➤ Whole configuration is re-tweaked with a lot of fixes!

In this update, I've reconfigured everything so there are a lot less false positives. If you still get false positives, report it on the GitHub page (link at the bottom of this update log)

  • Updated for version 11.18.
  • In the Angle check is "HackingAngle" changed from 1.4 to 1.5.
  • In the Angle check is "BlockImpossibleHits" changed from false to true.
  • In the Occlusion check is "BlockOccludingHits" changed from false to true.
  • In the HeadMove check is "MaxMove" changed from 0.06 to 0.1.
  • In the HeadMove check is "CancelMove" changed from 0.2 to 0.25.
  • In the HeadMove check is "MinimumBlockThreshold" changed from 4 to 8.
  • In the HeadMove check is "CantAttackTime" changed from 5 to 4.
  • In the HeadMove check is "SafeHitDecrease" changed from 0.8 to 1.0.
  • In the HeadMove check is "DecreasePerSecond" changed from 0.4 to 0.5.
  • In the Position check is "SafeHitDecrease" changed from 0.4 to 0.6.
  • In the Accuracy check is "IsMoving" changed from 0.02 to 0.008.
  • In the Accuracy check is "IsMoving2" changed from 0.04 to 0.005.
  • In the Accuracy check is "DistanceAmount" changed from 3.0 to 3.25.
  • In the Accuracy check is "DistanceWeight" changed from 0.25 to 0.5.
  • In the Accuracy check is "ArmSwingDecrease" changed from 0.25 to 0.4.
  • In the FastClick check is "Threshold" changed from 5 to 8.
  • In the FastClick check is "LagAccounting" changed from true to false.
  • In the Knockback check is "AmountMoved" changed from 2.0 to 0.8.
  • In the Knockback check is "AmountMoved" changed from 0.5 to 0.6.
  • In the Knockback check is "DontCheckIfPlayerIsSprinting" changed from true to false.
  • In the FastEat check is "Time" changed from 1.5 to 1.2.
  • In the FastEat check is "MaxEatingTravelSpeed" changed from 1.0 to 1.3.
  • In the Step check is "MaxDistanceMovedUpwards" changed from 1.4 to 1.45.
  • In the Spider check is "MaxHeightOffGround" changed from 1.4 to 1.35.
  • In the Spider check is "MaxHeightOnLadders" changed from 1.4 to 1.35.
  • In the Spider check is "Threshold" changed from 5 to 6.
  • In the Flight check is "LowerAmount" changed from 0.8 to 1.2.
  • In the Flight check is "ValuePerPotionLevel" changed from 2.05 to 2.0.
  • In the Speed check is "ValuePerPotionLevel" changed from 2.05 to 2.
  • In the Speed check is "ForceDragbackLeniency" changed from 0.8 to 1.2.
  • In the Speed check is "Threshold" changed from 15 to 12.
  • In the Speed check is "DragBackThreshold" changed from 10 to 8.
  • In the Speed check is "LowerAmount" changed from 0.6 to 0.8.
  • In the Speed check is "MaxSneakingSpeed" changed from 1.30 to 1.2.
  • In the Speed check is "DamageHearts" changed from 1.0 to 0.5.
  • In the FastPlace check is "Threshold" changed from 5 to 3.
  • In the FastPlace check is "MaxBlocksAllowedPerSecond" changed from 5 to 10.
  • In the NoFall check is "LeniencyTime" changed from 2 to 3.
  • In the FastBreak check is "BreakSpeedIgnore" changed from 600 to 500.
  • In the FastBreak check is "MaxCreativeBlocksPerSecond" changed from 30 to 20.
  • In the AntiFire check is "Threshold" changed from 5 to 2.
  • In the AntiFire check is "SafeFireDecrease" changed from 0.15 to 0.1.
  • In the BowAimbot check is "ArrowVelocity" changed from 1.2 to 1.3.
Indeed! It is a very big update log!

If you have found a language mistake, bypass, bug or need help then you can ask/report it HERE.
Flex ➤ AntiAura Edition ➤ Config updated for latest version and Position check fixes!

NOTE 1: The following updates will be found on GitHub. So all the following links will also be updated!
NOTE 2: Sorry I was very absent in the last few days. I am currently very busy with school and home. Thank you for your understanding!

  • In the Position check is "Threshold" changed from 7 to 10.
  • In the Position check is "SafeHitDecrease" changed from 0.2 to 0.4.
  • In the Position check is "NearDistance" changed from 0.4 to 0.3.
  • In the Position check is "MinHeadMovement" changed form 0.0225 to. 0.2
  • The Jump check is updated!
  • "AutoUpdaterMinutes" is removed.
  • In the All section is "MinTPS" changed from 18 to 15.

If you have found a language mistake, bypass, bug or need help then you can ask/report it HERE.
Flex ➤ AntiAura Edition ➤ Forcefield checks are now more optimized!

NOTE: If you want to report a problem then report it on GitHub! Links are updated to the GitHub page. In the next update you can download Flex from GitHub too!

  • In the Angle check is "BlockImpossibleHits" changed from true to false due to false detections.
  • In the Angle check is "HackingAngle" changed from 1.5 to 1.4.
  • In the Reach check is "MaxReach" changed from 4.4 to 4.5.
  • In the Occlusion check is "BlockOccludingHits" changed from true to false due to false detections.
  • In the HeadMove check is "CancelExtremeMovement" changed from true to false due to false detections.
  • In the HeadMove check is "LagBackThreshold" changed from 2.0 to 2.5.
  • In the HeadMove check is "MaxMove" changed from 0.075 to 0.06.
  • In the HeadMove check is "SafeHitDecrease" changed from 1.0 to 0.8.
  • In the HeadMove check is "DecreasePerSecond" changed from 0.6 to 0.4.
  • In the Position check is the threshold changed.
  • In the Position check is "SafeHitDecrease" changed from 0.5 to 0.4.
  • In the Position check is "NearDistance" changed from 0.5 to 0.4 due to a few false positives.
  • In the Accuracy check is "IsMoving" changed from 0.025 to 0.02.
  • In the Accuracy check is "IsMoving2" changed from 0.025 to 0.04.
  • In the Accuracy check is "MovingAttackTime" changed from 6 to 4 due to a few false positives.
  • In the Accuracy check is "DistanceAmount" changed from 3.5 to 3.0.
  • In the Accuracy check is "DistanceWeight" changed from 0.3 to 0.25.
  • "CallFakeLeaveEvent" is changed from true to false because it caused problems on different servers.
  • In the Flight check is the threshold changed.
  • In the Flight check is "ValuePerPotionLevel" changed from 2.1 to 2.05 to be more strict.
  • In the Flight check is "MaxHeightOffGround" changed from 1.7 to 1.75 due to a few false detections.
  • In the Speed check is "LowerAmount" changed from 0.4 to 0.6.

If you have found a language mistake, bypass, bug or need help then you can ask/report it HERE.
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