Ultimate BedWars [Solo, Teams, Gens, Item Shop, Upgrades, Custom Team GUI, Custom Maps]

NULLED Ultimate BedWars [Solo, Teams, Gens, Item Shop, Upgrades, Custom Team GUI, Custom Maps] 1.5

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Description:

Very fun and popular game that everyone on your server would like to play!

Advice before buying:

This is not a very easy plugin to configure because is designed to be compatible with big communities. If you buy it and you can't make it work is not my fault. However it works correctly once you're finished. You can see it working on the test server below.


Notes:
  • Contact me for any bug, or just post it in the plugin discussion.
  • Use Java 8
  • This plugin supports Spigot 1.8, 1.9, 1.10 & 1.11
  • This plugin does not support multiple simultaneous games running on one server
  • This plugin configuration isn't very common so if you don't get it working the first time don't get nervous. Make sure you follow the steps correctly and contact me for any problem
Discord:
https://discord.gg/gHMvu9F


Test Server:
87.106.49.51:9856


How it works:
This plugins offers a each map configuration. This means that each map has it's own players per team and max players. This plugin is designed for big servers, so instead of placing specific maps to a server, just let the map decide!

Features:
  • Support PermissionEx
  • Fully configurable
  • Up to 8 teams
  • Unlimited players per team
  • Color teams and nice prefixes
  • Chat per team (Global with ! or @)
  • Diamond & Emerald Generators
  • Item Shop, Upgrades & more
  • Spectator system
  • Attractive Team selection GUI
  • Players make their own teams
  • Scoreboard game status
  • Per Map configuration
  • No commands needed to set-up arenas
  • Supports BungeeCord (One game, one server)
  • Compass Team tracker
  • Configurable reward commands on kill & win
  • Configurable chat formats
  • Quick Communication compass
  • And much more!
Screenshots:








Commands:


Tutorials:
English:
Spanish/Español:
Notes before set-up:



    • Map is not restored after game (Why? -> FAQ) so you will have to restore it each time the server restarts with other plugin (Recommended: ResetWorld)
    • Be careful with armorstand's names, they must be detected correctly
If you need help setting up server, here you have a preconfigured server by me. It contains also a working and configured map. However if you want to add more maps you must configure them right like it says below this.

Preconfigured server

Map set-up:



    • Open the map on singleplayer
    • Run the following commands (Replace <idteam> with a number from 1 to 8)
    • Go to places where beds will be placed and execute: /summon ArmorStand ~ ~ ~ {CustomName:Spawn:<idteam>}
    • Go to places where team generators will be placed and execute: /summon ArmorStand ~ ~ ~ {CustomName:SpawnItems:<idteam>}
    • Go to places where shop villagers will be spawned and execute: /summon ArmorStand ~ ~ ~ {CustomName:SpawnShop:<idteam>}
    • Go to places where upgrade villagers will be spawned and execute: /summon ArmorStand ~ ~ ~ {CustomName:SpawnUpgrade:<idteam>}
    • Go to places where diamond generators will spawn and execute: /summon ArmorStand ~ ~ ~ {CustomName:diamondgenerator}
    • Go to places where emerald generators will spawn and execute: /summon ArmorStand ~ ~ ~ {CustomName:emeraldgenerator}
    • Save the map
    • Create a config.yml file and drag it inside the map's folder
    • Copy this configuration and edit it as you want:
Code:
#########################################
# ////////  CONFIGURATION v1.5  \\\\\\\ #
#########################################

#################
## MAP OPTIONS ##
#################

# World of the game, the spawnpoint MUST BE in lobby.
world: world

#############################
## Bungee & Server options ##
#############################

# Activate bungeecord
bungeecord: true

# Name of server
scoreboard_servername: 'Server: &aTest'

# BungeeCord server to send players on kick.
lobbyserver: Lobby

# Allow players join in-progress game to spectate
allowJoinSpectators: true


##################
## CHAT OPTIONS ##
##################

#
# PermissionsEx:
#
# Just add #prefix# and #suffix#
#
# Example:
# chatFormat: '#prefix#&e%player%&8#suffix#: &7%message%'
#
chatFormat: '#prefix#&e%player%#suffix#&8: &7%msg%'
chatFormatTeam: '&lTEAM #prefix#&e%player%#suffix#&8: &7%msg%'
chatFormatDead: '&7&lSPEC #prefix#&e%player%#suffix#&8: &7%msg%'

# Time in seconds before starting game.
CountDownInSeconds: 15


##################
## GAME OPTIONS ##
##################

# Respawn delay in seconds
respawndelay: 5

# Time between upgrades (in seconds)
upgradestime: 360

## Diamond Generators Spawn-Time & Amount
# Tier I
diamondtier1: 27
diamondamount1: 1
# Tier II
diamondtier2: 23
diamondamount2: 1
# Tier III
diamondtier3: 15
diamondamount3: 1

## Emerald Generators Spawn-Time
# Tier I
emeraldtier1: 54
emeraldamount1: 1
# Tier II
emeraldtier2: 41
emeraldamount2: 1
# Tier III
emeraldtier3: 30
emeraldamount3: 1

# Drop items on death
deathdrops: false

# Rewards on kill
killdiamonds: 2
killemeralds: 2
killiron: 0
killgold: 0

#####################
## REWARD COMMANDS ##
#####################

# This commands will be executed when the game ends. %player% will be replaced with the winner/s
RewardCommandsforWinners:
- points give %player% 100

# This commands will be executed when a players kills someone
RewardCommandsforKillers:
- points give %player% 30

##########################################
# ////////// BEDWARS LANGUAGE \\\\\\\\\\ #
##########################################

scoreboard_title: '&e&lBEDWARS'
scoreboard_map: 'Map: &a%map%'
scoreboard_server_ip: '&ewww.exampleip.net'
scoreboard_kills: 'Kills: &a%kills%'
team_eliminated: '&f&lTEAM ELIMINATED > %team% Team &chas been eliminated!'
protect_bed: '&4&lDefend your Bed!'
cant_break_own_bed: '&cYou can`t destroy your own bed!'
bed_destroyed: '&f&lBED DESTRUCTION > %team% Bed &7was destroyed by %player%&7!'
final_kill: '&f&lFINAL KILL > %player% &7was killed by %killer%&7!'
destroyed_bed_title: '&7This bed was destroyed by %player%&7!'
all_beds_destroyed: '&eAll beds were destroyed!'
game_over: '&aGAME OVER'
victory: '&aVICTORY'
team_win: '%team% Team &ahas won the game!'
eliminated: '&cYou have been eliminated!'
respawned_chat: '&eYou have respawned!'
diamond_gen: '&bDiamond Generators &ehave been upgraded to Tier &c%tier%'
emerald_gen: '&aEmerald Generators &ehave been upgraded to Tier &c%tier%'
gen_spawn: '&eSpawns in &c%sec% &eseconds'
cant_break: '&cYou can only break blocks placed by a player!'
cant_build: '&cYou can`t place blocks here!'
not_enough_ores: '&cYou don`t have enough to pay!'
already_upgrade: '&cYour team already bought this upgrade!'
tracking: 'Tracking: %team% &f- Distance: %distance%'
quick_comms: '&a&lTEAM COMMS > &7%player%&f: %message%'
cant_buy_this: '&cYou cannot buy this!'

win_message_and_top_killers:
- '&8&m+------------------------------------------+'
- '                &e&lWINNER: %winner%            '
- '                                                '
- '                &e&lTOP KILLERS:                '
- '                &e&l1º &8➠ %killer1%           '
- '                &6&l2º &8➠ %killer2%           '
- '                &c&l3º &8➠ %killer3%           '
- '                                                '
- '                &e&lYour kills: &7%kills%       '
- '&8&m+------------------------------------------+'

##########################################
# //// QUICK COMMUNICATIONS LANGUAGE \\\ #
##########################################

quick_communications_inv_name: 'Quick Communications'
quick_communications_close: '&cClose'

quick_comm_hi: '&aHello ( °._.°)/!'
quick_comm_comingbacktobase: '&aI´m coming back to base!'
quick_comm_defending: '&aI´m defending!'
quick_comm_attacking: '&aI´m attacking!'
quick_comm_quick_comm_coll_resources: '&aI´m collecting resources!'
quick_comm_has_resources: '&aI have resources!'
quick_comm_thankyou: '&aThank You!'
quick_comm_getbacktobase: '&aGet back to base!'
quick_comm_defend: '&aPlease defend!'
quick_comm_attack: '&aLets attack!'
quick_comm_need_resources: '&aWe need resources!'

quick_comm_lore_1: '&7Click to send the message: `%message%&7`'
quick_comm_lore_2: '&7to your teammates!'

quick_comm_click: '&eClick to Quick Communicate!'

##########################################
# ////////// UPGRADES LANGUAGE \\\\\\\\\ #
##########################################

upgrades_inv_name: 'Upgrades'

shop_purchase_upgrade: '&aYou purchased &6%upgrade%'
shop_player_purchase_upgrade: '&7%player% &apurchased &6%item%'

upgrades_iron_forge: '&eIron Forge'
upgrades_iron_forge_desc1: '&7Increases the spawn rate of Iron'
upgrades_iron_forge_desc2: '&7and Gold by 50%.'

upgrades_gold_forge: '&eGolden Forge'
upgrades_gold_forge_desc1: '&7Increases the spawn rate of Iron'
upgrades_gold_forge_desc2: '&7and Gold by 100%.'

upgrades_emerald_forge: '&eEmerald Forge'
upgrades_emerald_forge_desc1: '&7Activates the Emerald spawner in'
upgrades_emerald_forge_desc2: '&7your team´s Forge.'

upgrades_reinforced_armor: '&eReinforced Armor'
upgrades_reinforced_armor_desc1: '&7Your team gets Protection %level% on'
upgrades_reinforced_armor_desc2: '&7all armor pieces!'

upgrades_maniac_miner: '&eManiac Miner'
upgrades_maniac_miner_desc1: '&7All players on your team'
upgrades_maniac_miner_desc2: '&7permanently gain Haste %level%'

upgrades_sharpened_swords: '&eSharpened Swords'
upgrades_sharpened_swords_desc1: '&7Your team gets Sharpness I on'
upgrades_sharpened_swords_desc2: '&7all swords!'

upgrades_its_a_trap: '&eIt´s a trap!'
upgrades_its_a_trap_desc1: '&7The next enemy to enter your'
upgrades_its_a_trap_desc2: '&7base will receive Blindness for'
upgrades_its_a_trap_desc3: '&75 seconds!'

upgrades_miner_fatigue: '&eMiner Fatigue'
upgrades_miner_fatigue_desc1: '&7Gain Mining Fatigue I while'
upgrades_miner_fatigue_desc2: '&7within an 8 block radius of your'
upgrades_miner_fatigue_desc3: '&7bed.'

upgrades_heal_pool: '&eHeal Pool'
upgrades_heal_pool_desc1: '&7Creates a Regeneration field'
upgrades_heal_pool_desc2: '&7around your base!'

##########################################
# //////////// SHOP LANGUAGE \\\\\\\\\\\ #
##########################################

shop_inv_name: 'Item Shop'
shop_return_item: '&aGo back'
shop_items_lore: '&8Items:'
shop_purchase_item: '&aYou purchased &6%item%'
shop_click_to_purchase: '&eClick to purchase!'
shop_click_to_browse: '&eClick to browse!'
shop_cost: 'Cost'
shop_avaliable: '&8Avaliable:'

# Shop names
shop_blocks_inv: '&aBlocks'
shop_potions_inv: '&aPotions'
shop_ranged_inv: '&aRanged'
shop_tools_inv: '&aTools'
shop_utility_inv: '&aUtility'
shop_melee_inv: '&aMelee'
shop_armor_inv: '&aArmor'

# Blocks inventory
shop_wool_item: '&cWool'
shop_sandstone_item: '&cSandstone'
shop_endstone_item: '&cEndstone'
shop_ladder_item: '&cLadder'
shop_oak_item: '&cOak Wood Planks'
shop_obsidian_item: '&cObsidian'

# Armor inventory
shop_chainmail_armor: '&cPermanent Chainmail Armor'
shop_iron_armor: '&cPermanent Iron Armor'
shop_diamond_armor: '&cPermanent Diamond Armor'

# Potions inventory
shop_speedII_potion: '&cSpeed II Potion (45 seconds)'
shop_jumpV_potion: '&cJump V Potion (45 seconds)'
shop_invisibility_potion: '&cInvisibility Potion (30 seconds)'

# Ranged inventory
shop_arrow_item: '&cArrow'
shop_bow1_item: '&cBow'
shop_bow2_item: '&cBow (Power I, Punch I)'
shop_bow3_item: '&cBow (Power I, Punch I)'

# Tools inventory
shop_shears_item: '&cShears'
shop_wood_pickaxe_item: '&cWooden Pickaxe'
shop_stone_pickaxe_item: '&cStone Pickaxe (Efficiency II)'
shop_iron_pickaxe_item: '&cIron Pickaxe (Efficiency II)'
shop_diamond_pickaxe_item: '&cDiamond Pickaxe (Efficiency III)'
shop_diamond_axe_item: '&cDiamond Axe (Efficiency II)'

# Utility inventory
shop_golden_apple_item: '&cGolden Apple'
shop_snow_ball_item: '&cIcefish (Unbreaking I)'
shop_monster_egg_item: '&cIron Golem Egg'
shop_fireball_item: '&cFireball'
shop_tnt_item: '&cTNT'
shop_enderpearl_item: '&cEnder Pearl'
shop_water_bucket_item: '&cWater Bucket'

# Melee inventory
shop_stone_sword_item: '&cStone Sword'
shop_iron_sword_item: '&cIron Sword'
shop_diamond_sword_item: '&cDiamond Sword'
shop_stick_item: '&cStick (Knockback)'

#########################
##     Some Titles     ##
#########################

# Death titles
death_title: '&cYOU DIED!'
respawn_subtitle: '&eYou will respawn in &c%sec% &eseconds!'
respawned: '&aRESPAWNED!'
your_bed_destroyed: '&eBED DESTROYED!'
no_longer_respawn: '&cYou will no longer respawn!'

#########################
##     MySQL Stats     ##
#########################

# Note: You NEED to create the database first.
MySQL:
  enabled: false
  ip: localhost
  port: 3306
  database: ultimatebedwars
  username: root
  password: password
TO-DO:



    • Tracker upgrade
    • You decide!
FAQ:

Why use ArmorStands instead of commands?
- This is a plugin designed for big servers, so this way anyone can configure his map and upload to the server easily (like map makers), and you don't need to load the map with the plugin to configure it.
Why this plugin does not restore the world?
- This plugin is designed so that a server has not a specific map every time, so you (by using ResetWorldor any other mechanisms) can load a different map every time the server starts. And also the game will depend on each map config so every server can support all type of games.
Does it support solo?
- Of course, just set playersPerTeam in your map's config to 1.
Author
Direct-Leaks.com
Downloads
264
Views
264
First release
Last update
Rating
5.00 star(s) 1 ratings

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