# Redemption r47 Kermit render-match patch

The live webserver was still serving r45 during the reported r46 test. Its
`FFRShared.resourceFile` was 21,665,813 bytes, exactly matching r45. The r47
payload is 21,649,433 bytes and has a different SHA-256.

Upload the contents of `webserver-patch` into the web root while preserving
`FFL/redemption`. Replace both files together:

- `FFRShared.resourceFile`
- `bundleManifest.json`

Run `Verify-RedemptionUpload.bat` after uploading. Do not evaluate the visual
result until it reports `UPLOAD VERIFIED`. Then run the client `clear.bat` so a
previous cached FFRShared bundle cannot be reused.

This pass preserves geometry, normals, UV placement, wheel rig/animation,
trails, icon, client code, and all server/XDT data. It brightens the teal wheel
source colors specifically to compensate for the Unity 2.6 vehicle toon ramp
and retains the localized dark-eye correction.

Expected files:

- FFRShared size: `21649433`
- FFRShared SHA-256: `56805FF495C29154BED980C091DEB549DD29C5D7B3F730C7DA3CE598D4306FA7`
- manifest SHA-256: `602EAB1C4798395F45A4042F8D83AAA89B7C2594BCE264CF1B9C5C80C17DFAD7`
